bsnes/higan/target-laevateinn/console/console.hpp

71 lines
1.6 KiB
C++
Executable File

struct ConsoleWindow : Window {
Menu menuEmulation;
Item menuEmulationReloadCartridge;
Item menuEmulationPowerCycle;
Item menuEmulationReset;
Separator menuEmulationSeparator;
CheckItem menuEmulationSynchronizeAudio;
CheckItem menuEmulationMuteAudio;
Menu menuDebug;
CheckItem menuDebugCPU;
CheckItem menuDebugSMP;
Menu menuTracer;
CheckItem menuTracerEnable;
CheckItem menuTracerMask;
Item menuTracerMaskReset;
Menu menuWindows;
Item menuWindowsVideoWindow;
Separator menuWindowsSeparator1;
Item menuWindowsCPUDebugger;
Item menuWindowsSMPDebugger;
Separator menuWindowsSeparator2;
Item menuWindowsMemoryEditor;
Item menuWindowsBreakpointEditor;
Item menuWindowsPropertiesViewer;
Item menuWindowsVRAMViewer;
Menu menuState;
Item menuStateSave1;
Item menuStateSave2;
Item menuStateSave3;
Item menuStateSave4;
Item menuStateSave5;
Separator menuStateSeparator;
Item menuStateLoad1;
Item menuStateLoad2;
Item menuStateLoad3;
Item menuStateLoad4;
Item menuStateLoad5;
Menu menuHelp;
Item menuHelpAbout;
VerticalLayout layout;
HorizontalLayout commandLayout;
Button runButton;
Button stepButton;
Widget spacer;
Button clearButton;
TextEdit console;
void print(const string &text);
ConsoleWindow();
};
struct AboutWindow : Window {
VerticalLayout layout;
Canvas canvas;
Label title;
Label version;
Label website;
AboutWindow();
};
extern ConsoleWindow *consoleWindow;
extern AboutWindow *aboutWindow;