mirror of https://github.com/bsnes-emu/bsnes.git
32 lines
696 B
C++
32 lines
696 B
C++
static vector<pTimer*> timers;
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static void CALLBACK Timer_timeoutProc(HWND hwnd, UINT msg, UINT_PTR timerID, DWORD time) {
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for(auto &timer : timers) {
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if(timer->htimer == timerID) {
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if(timer->timer.onTimeout) timer->timer.onTimeout();
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return;
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}
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}
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}
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void pTimer::setEnabled(bool enabled) {
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if(htimer) {
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KillTimer(NULL, htimer);
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htimer = 0;
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}
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if(enabled == true) {
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htimer = SetTimer(NULL, 0U, timer.state.milliseconds, Timer_timeoutProc);
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}
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}
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void pTimer::setInterval(unsigned milliseconds) {
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//destroy and recreate timer if interval changed
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setEnabled(timer.state.enabled);
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}
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void pTimer::constructor() {
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timers.append(this);
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htimer = 0;
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}
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