mirror of https://github.com/bsnes-emu/bsnes.git
43 lines
986 B
C++
43 lines
986 B
C++
bool pCheckBox::checked() {
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return qtCheckBox->isChecked();
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}
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Geometry pCheckBox::minimumGeometry() {
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Geometry geometry = pFont::geometry(qtWidget->font(), checkBox.state.text);
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return { 0, 0, geometry.width + 26, geometry.height + 6 };
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}
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void pCheckBox::setChecked(bool checked) {
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locked = true;
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qtCheckBox->setChecked(checked);
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locked = false;
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}
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void pCheckBox::setText(const string &text) {
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qtCheckBox->setText(QString::fromUtf8(text));
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}
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void pCheckBox::constructor() {
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qtWidget = qtCheckBox = new QCheckBox;
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connect(qtCheckBox, SIGNAL(stateChanged(int)), SLOT(onToggle()));
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pWidget::synchronizeState();
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setChecked(checkBox.state.checked);
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setText(checkBox.state.text);
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}
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void pCheckBox::destructor() {
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delete qtCheckBox;
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qtWidget = qtCheckBox = 0;
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}
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void pCheckBox::orphan() {
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destructor();
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constructor();
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}
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void pCheckBox::onToggle() {
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checkBox.state.checked = checked();
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if(locked == false && checkBox.onToggle) checkBox.onToggle();
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}
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