bsnes/emulator/emulator.hpp

150 lines
3.9 KiB
C++

#ifndef EMULATOR_HPP
#define EMULATOR_HPP
namespace Emulator {
static const char Name[] = "higan";
static const char Version[] = "093.10";
static const char Author[] = "byuu";
static const char License[] = "GPLv3";
static const char Website[] = "http://byuu.org/";
#if defined(PROFILE_ACCURACY)
static const char Profile[] = "Accuracy";
#elif defined(PROFILE_BALANCED)
static const char Profile[] = "Balanced";
#elif defined(PROFILE_PERFORMANCE)
static const char Profile[] = "Performance";
#endif
}
#include <nall/platform.hpp>
#include <nall/algorithm.hpp>
#include <nall/base64.hpp>
#include <nall/directory.hpp>
#include <nall/dl.hpp>
#include <nall/dsp.hpp>
#include <nall/endian.hpp>
#include <nall/file.hpp>
#include <nall/function.hpp>
#include <nall/http.hpp>
#include <nall/invoke.hpp>
#include <nall/priority-queue.hpp>
#include <nall/property.hpp>
#include <nall/random.hpp>
#include <nall/serializer.hpp>
#include <nall/sha256.hpp>
#include <nall/stdint.hpp>
#include <nall/string.hpp>
#include <nall/utility.hpp>
#include <nall/varint.hpp>
#include <nall/vector.hpp>
#include <nall/stream/memory.hpp>
#include <nall/stream/vector.hpp>
using namespace nall;
#include "interface.hpp"
//debugging function hook:
//no overhead (and no debugger invocation) if not compiled with -DDEBUGGER
//wraps testing of function to allow invocation without a defined callback
template<typename T> struct hook;
template<typename R, typename... P> struct hook<R (P...)> {
function<R (P...)> callback;
R operator()(P... p) const {
#if defined(DEBUGGER)
if(callback) return callback(std::forward<P>(p)...);
#endif
return R();
}
hook() {}
hook(const hook& hook) { callback = hook.callback; }
hook(void* function) { callback = function; }
hook(R (*function)(P...)) { callback = function; }
template<typename C> hook(R (C::*function)(P...), C* object) { callback = {function, object}; }
template<typename C> hook(R (C::*function)(P...) const, C* object) { callback = {function, object}; }
template<typename L> hook(const L& function) { callback = function; }
hook& operator=(const hook& hook) { callback = hook.callback; return *this; }
};
#if defined(DEBUGGER)
#define privileged public
#else
#define privileged private
#endif
typedef int1_t int1;
typedef int2_t int2;
typedef int3_t int3;
typedef int4_t int4;
typedef int5_t int5;
typedef int6_t int6;
typedef int7_t int7;
typedef int8_t int8;
typedef int9_t int9;
typedef int10_t int10;
typedef int11_t int11;
typedef int12_t int12;
typedef int13_t int13;
typedef int14_t int14;
typedef int15_t int15;
typedef int16_t int16;
typedef int17_t int17;
typedef int18_t int18;
typedef int19_t int19;
typedef int20_t int20;
typedef int21_t int21;
typedef int22_t int22;
typedef int23_t int23;
typedef int24_t int24;
typedef int25_t int25;
typedef int26_t int26;
typedef int27_t int27;
typedef int28_t int28;
typedef int29_t int29;
typedef int30_t int30;
typedef int31_t int31;
typedef int32_t int32;
typedef int64_t int64;
typedef uint1_t uint1;
typedef uint2_t uint2;
typedef uint3_t uint3;
typedef uint4_t uint4;
typedef uint5_t uint5;
typedef uint6_t uint6;
typedef uint7_t uint7;
typedef uint8_t uint8;
typedef uint9_t uint9;
typedef uint10_t uint10;
typedef uint11_t uint11;
typedef uint12_t uint12;
typedef uint13_t uint13;
typedef uint14_t uint14;
typedef uint15_t uint15;
typedef uint16_t uint16;
typedef uint17_t uint17;
typedef uint18_t uint18;
typedef uint19_t uint19;
typedef uint20_t uint20;
typedef uint21_t uint21;
typedef uint22_t uint22;
typedef uint23_t uint23;
typedef uint24_t uint24;
typedef uint25_t uint25;
typedef uint26_t uint26;
typedef uint27_t uint27;
typedef uint28_t uint28;
typedef uint29_t uint29;
typedef uint30_t uint30;
typedef uint31_t uint31;
typedef uint32_t uint32;
typedef uint_t<33> uint33;
typedef uint64_t uint64;
typedef varuint_t<unsigned> varuint;
#endif