bsnes/higan/sfc/ppu/io.cpp

728 lines
17 KiB
C++

auto PPU::addressVRAM() const -> uint16 {
uint16 address = io.vramAddress;
switch(io.vramMapping) {
case 0: return address;
case 1: return address.bits( 8,15) << 8 | address.bits(0,4) << 3 | address.bits(5,7);
case 2: return address.bits( 9,15) << 9 | address.bits(0,5) << 3 | address.bits(6,8);
case 3: return address.bits(10,15) << 10 | address.bits(0,6) << 3 | address.bits(7,9);
}
unreachable;
}
auto PPU::readVRAM() -> uint16 {
if(!io.displayDisable && vcounter() < vdisp()) return 0x0000;
auto addr = addressVRAM();
return vram[addr];
}
auto PPU::writeVRAM(bool byte, uint8 data) -> void {
if(!io.displayDisable && vcounter() < vdisp()) return;
auto addr = addressVRAM();
vram[addr].byte(byte) = data;
}
auto PPU::readOAM(uint10 addr) -> uint8 {
if(!io.displayDisable && vcounter() < vdisp()) addr = latch.oamAddress;
return obj.oam.read(addr);
}
auto PPU::writeOAM(uint10 addr, uint8 data) -> void {
if(!io.displayDisable && vcounter() < vdisp()) addr = latch.oamAddress;
obj.oam.write(addr, data);
}
auto PPU::readCGRAM(bool byte, uint8 addr) -> uint8 {
if(!io.displayDisable
&& vcounter() > 0 && vcounter() < vdisp()
&& hcounter() >= 88 && hcounter() < 1096
) addr = latch.cgramAddress;
return screen.cgram[addr].byte(byte);
}
auto PPU::writeCGRAM(uint8 addr, uint15 data) -> void {
if(!io.displayDisable
&& vcounter() > 0 && vcounter() < vdisp()
&& hcounter() >= 88 && hcounter() < 1096
) addr = latch.cgramAddress;
screen.cgram[addr] = data;
}
auto PPU::readIO(uint24 addr, uint8 data) -> uint8 {
cpu.synchronize(ppu);
switch((uint16)addr) {
case 0x2104: case 0x2105: case 0x2106: case 0x2108:
case 0x2109: case 0x210a: case 0x2114: case 0x2115:
case 0x2116: case 0x2118: case 0x2119: case 0x211a:
case 0x2124: case 0x2125: case 0x2126: case 0x2128:
case 0x2129: case 0x212a: {
return ppu1.mdr;
}
//MPYL
case 0x2134: {
uint24 result = (int16)io.m7a * (int8)(io.m7b >> 8);
return ppu1.mdr = result.byte(0);
}
//MPYM
case 0x2135: {
uint24 result = (int16)io.m7a * (int8)(io.m7b >> 8);
return ppu1.mdr = result.byte(1);
}
//MPYH
case 0x2136: {
uint24 result = (int16)io.m7a * (int8)(io.m7b >> 8);
return ppu1.mdr = result.byte(2);
}
//SLHV
case 0x2137: {
if(cpu.pio().bit(7)) latchCounters();
return data; //CPU MDR
}
//OAMDATAREAD
case 0x2138: {
ppu1.mdr = readOAM(io.oamAddress++);
obj.setFirstSprite();
return ppu1.mdr;
}
//VMDATALREAD
case 0x2139: {
ppu1.mdr = latch.vram.byte(0);
if(io.vramIncrementMode == 0) {
latch.vram = readVRAM();
io.vramAddress += io.vramIncrementSize;
}
return ppu1.mdr;
}
//VMDATAHREAD
case 0x213a: {
ppu1.mdr = latch.vram.byte(1);
if(io.vramIncrementMode == 1) {
latch.vram = readVRAM();
io.vramAddress += io.vramIncrementSize;
}
return ppu1.mdr;
}
//CGDATAREAD
case 0x213b: {
if(io.cgramAddressLatch++ == 0) {
ppu2.mdr.bits(0,7) = readCGRAM(0, io.cgramAddress);
} else {
ppu2.mdr.bits(0,6) = readCGRAM(1, io.cgramAddress++);
}
return ppu2.mdr;
}
//OPHCT
case 0x213c: {
if(latch.hcounter++ == 0) {
ppu2.mdr.bits(0,7) = io.hcounter.bits(0,7);
} else {
ppu2.mdr.bit (0 ) = io.hcounter.bit ( 8);
}
return ppu2.mdr;
}
//OPVCT
case 0x213d: {
if(latch.vcounter++ == 0) {
ppu2.mdr.bits(0,7) = io.vcounter.bits(0,7);
} else {
ppu2.mdr.bit (0 ) = io.vcounter.bit ( 8);
}
return ppu2.mdr;
}
//STAT77
case 0x213e: {
ppu1.mdr.bits(0,3) = ppu1.version;
ppu1.mdr.bit ( 5) = 0;
ppu1.mdr.bit ( 6) = obj.io.rangeOver;
ppu1.mdr.bit ( 7) = obj.io.timeOver;
return ppu1.mdr;
}
//STAT78
case 0x213f: {
latch.hcounter = 0;
latch.vcounter = 0;
ppu2.mdr.bits(0,3) = ppu2.version;
ppu2.mdr.bit ( 4) = system.region() == System::Region::PAL; //0 = NTSC
if(!cpu.pio().bit(7)) {
ppu2.mdr.bit( 6) = 1;
} else {
ppu2.mdr.bit( 6) = latch.counters;
latch.counters = 0;
}
ppu2.mdr.bit ( 7) = field();
return ppu2.mdr;
}
}
return data;
}
auto PPU::writeIO(uint24 addr, uint8 data) -> void {
cpu.synchronize(ppu);
switch((uint16)addr) {
//INIDISP
case 0x2100: {
if(io.displayDisable && vcounter() == vdisp()) obj.addressReset();
io.displayBrightness = data.bits(0,3);
io.displayDisable = data.bit (7);
return;
}
//OBSEL
case 0x2101: {
obj.io.tiledataAddress = data.bits(0,2) << 13;
obj.io.nameselect = data.bits(3,4);
obj.io.baseSize = data.bits(5,7);
return;
}
//OAMADDL
case 0x2102: {
io.oamBaseAddress = (io.oamBaseAddress & 0x0200) | (data << 1);
obj.addressReset();
return;
}
//OAMADDH
case 0x2103: {
io.oamBaseAddress = data.bit(0) << 9 | (io.oamBaseAddress & 0x01fe);
io.oamPriority = data.bit(7);
obj.addressReset();
return;
}
//OAMDATA
case 0x2104: {
bool latchBit = io.oamAddress & 1;
uint10 address = io.oamAddress++;
if(latchBit == 0) latch.oam = data;
if(address.bit(9)) {
writeOAM(address, data);
} else if(latchBit == 1) {
writeOAM((address & ~1) + 0, latch.oam);
writeOAM((address & ~1) + 1, data);
}
obj.setFirstSprite();
return;
}
//BGMODE
case 0x2105: {
io.bgMode = data.bits(0,2);
io.bgPriority = data.bit ( 3);
bg1.io.tileSize = data.bit ( 4);
bg2.io.tileSize = data.bit ( 5);
bg3.io.tileSize = data.bit ( 6);
bg4.io.tileSize = data.bit ( 7);
updateVideoMode();
return;
}
//MOSAIC
case 0x2106: {
uint mosaicSize = data.bits(4,7);
bg1.io.mosaic = data.bit(0) ? mosaicSize : 0;
bg2.io.mosaic = data.bit(1) ? mosaicSize : 0;
bg3.io.mosaic = data.bit(2) ? mosaicSize : 0;
bg4.io.mosaic = data.bit(3) ? mosaicSize : 0;
return;
}
//BG1SC
case 0x2107: {
bg1.io.screenSize = data.bits(0,1);
bg1.io.screenAddress = data.bits(2,7) << 10;
return;
}
//BG2SC
case 0x2108: {
bg2.io.screenSize = data.bits(0,1);
bg2.io.screenAddress = data.bits(2,7) << 10;
return;
}
//BG3SC
case 0x2109: {
bg3.io.screenSize = data.bits(0,1);
bg3.io.screenAddress = data.bits(2,7) << 10;
return;
}
//BG4SC
case 0x210a: {
bg4.io.screenSize = data.bits(0,1);
bg4.io.screenAddress = data.bits(2,7) << 10;
return;
}
//BG12NBA
case 0x210b: {
bg1.io.tiledataAddress = data.bits(0,3) << 12;
bg2.io.tiledataAddress = data.bits(4,7) << 12;
return;
}
//BG34NBA
case 0x210c: {
bg3.io.tiledataAddress = data.bits(0,3) << 12;
bg4.io.tiledataAddress = data.bits(4,7) << 12;
return;
}
//BG1HOFS
case 0x210d: {
io.hoffsetMode7 = data << 8 | latch.mode7;
latch.mode7 = data;
bg1.io.hoffset = data << 8 | (latch.bgofs & ~7) | (bg1.io.hoffset >> 8 & 7);
latch.bgofs = data;
return;
}
//BG1VOFS
case 0x210e: {
io.voffsetMode7 = data << 8 | latch.mode7;
latch.mode7 = data;
bg1.io.voffset = data << 8 | latch.bgofs;
latch.bgofs = data;
return;
}
//BG2HOFS
case 0x210f: {
bg2.io.hoffset = data << 8 | (latch.bgofs & ~7) | (bg2.io.hoffset >> 8 & 7);
latch.bgofs = data;
return;
}
//BG2VOFS
case 0x2110: {
bg2.io.voffset = data << 8 | latch.bgofs;
latch.bgofs = data;
return;
}
//BG3HOFS
case 0x2111: {
bg3.io.hoffset = data << 8 | (latch.bgofs & ~7) | (bg3.io.hoffset >> 8 & 7);
latch.bgofs = data;
return;
}
//BG3VOFS
case 0x2112: {
bg3.io.voffset = data << 8 | latch.bgofs;
latch.bgofs = data;
return;
}
//BG4HOFS
case 0x2113: {
bg4.io.hoffset = data << 8 | (latch.bgofs & ~7) | (bg4.io.hoffset >> 8 & 7);
latch.bgofs = data;
return;
}
//BG4VOFS
case 0x2114: {
bg4.io.voffset = data << 8 | latch.bgofs;
latch.bgofs = data;
return;
}
//VMAIN
case 0x2115: {
static const uint size[4] = {1, 32, 128, 128};
io.vramIncrementSize = size[data.bits(0,1)];
io.vramMapping = data.bits(2,3);
io.vramIncrementMode = data.bit ( 7);
return;
}
//VMADDL
case 0x2116: {
io.vramAddress.byte(0) = data;
latch.vram = readVRAM();
return;
}
//VMADDH
case 0x2117: {
io.vramAddress.byte(1) = data;
latch.vram = readVRAM();
return;
}
//VMDATAL
case 0x2118: {
writeVRAM(0, data);
if(io.vramIncrementMode == 0) io.vramAddress += io.vramIncrementSize;
return;
}
//VMDATAH
case 0x2119: {
writeVRAM(1, data);
if(io.vramIncrementMode == 1) io.vramAddress += io.vramIncrementSize;
return;
}
//M7SEL
case 0x211a: {
io.hflipMode7 = data.bit ( 0);
io.vflipMode7 = data.bit ( 1);
io.repeatMode7 = data.bits(6,7);
return;
}
//M7A
case 0x211b: {
io.m7a = data << 8 | latch.mode7;
latch.mode7 = data;
return;
}
//M7B
case 0x211c: {
io.m7b = data << 8 | latch.mode7;
latch.mode7 = data;
return;
}
//M7C
case 0x211d: {
io.m7c = data << 8 | latch.mode7;
latch.mode7 = data;
return;
}
//M7D
case 0x211e: {
io.m7d = data << 8 | latch.mode7;
latch.mode7 = data;
return;
}
//M7X
case 0x211f: {
io.m7x = data << 8 | latch.mode7;
latch.mode7 = data;
return;
}
//M7Y
case 0x2120: {
io.m7y = data << 8 | latch.mode7;
latch.mode7 = data;
return;
}
//CGADD
case 0x2121: {
io.cgramAddress = data;
io.cgramAddressLatch = 0;
return;
}
//CGDATA
case 0x2122: {
if(io.cgramAddressLatch++ == 0) {
latch.cgram = data;
} else {
writeCGRAM(io.cgramAddress++, data.bits(0,6) << 8 | latch.cgram);
}
return;
}
//W12SEL
case 0x2123: {
window.io.bg1.oneInvert = data.bit(0);
window.io.bg1.oneEnable = data.bit(1);
window.io.bg1.twoInvert = data.bit(2);
window.io.bg1.twoEnable = data.bit(3);
window.io.bg2.oneInvert = data.bit(4);
window.io.bg2.oneEnable = data.bit(5);
window.io.bg2.twoInvert = data.bit(6);
window.io.bg2.twoEnable = data.bit(7);
return;
}
//W34SEL
case 0x2124: {
window.io.bg3.oneInvert = data.bit(0);
window.io.bg3.oneEnable = data.bit(1);
window.io.bg3.twoInvert = data.bit(2);
window.io.bg3.twoEnable = data.bit(3);
window.io.bg4.oneInvert = data.bit(4);
window.io.bg4.oneEnable = data.bit(5);
window.io.bg4.twoInvert = data.bit(6);
window.io.bg4.twoEnable = data.bit(7);
return;
}
//WOBJSEL
case 0x2125: {
window.io.obj.oneInvert = data.bit(0);
window.io.obj.oneEnable = data.bit(1);
window.io.obj.twoInvert = data.bit(2);
window.io.obj.twoEnable = data.bit(3);
window.io.col.oneInvert = data.bit(4);
window.io.col.oneEnable = data.bit(5);
window.io.col.twoInvert = data.bit(6);
window.io.col.twoEnable = data.bit(7);
return;
}
//WH0
case 0x2126: {
window.io.oneLeft = data;
return;
}
//WH1
case 0x2127: {
window.io.oneRight = data;
return;
}
//WH2
case 0x2128: {
window.io.twoLeft = data;
return;
}
//WH3
case 0x2129: {
window.io.twoRight = data;
return;
}
//WBGLOG
case 0x212a: {
window.io.bg1.mask = data.bits(0,1);
window.io.bg2.mask = data.bits(2,3);
window.io.bg3.mask = data.bits(4,5);
window.io.bg4.mask = data.bits(6,7);
return;
}
//WOBJLOG
case 0x212b: {
window.io.obj.mask = data.bits(0,1);
window.io.col.mask = data.bits(2,3);
return;
}
//TM
case 0x212c: {
bg1.io.aboveEnable = data.bit(0);
bg2.io.aboveEnable = data.bit(1);
bg3.io.aboveEnable = data.bit(2);
bg4.io.aboveEnable = data.bit(3);
obj.io.aboveEnable = data.bit(4);
return;
}
//TS
case 0x212d: {
bg1.io.belowEnable = data.bit(0);
bg2.io.belowEnable = data.bit(1);
bg3.io.belowEnable = data.bit(2);
bg4.io.belowEnable = data.bit(3);
obj.io.belowEnable = data.bit(4);
return;
}
//TMW
case 0x212e: {
window.io.bg1.aboveEnable = data.bit(0);
window.io.bg2.aboveEnable = data.bit(1);
window.io.bg3.aboveEnable = data.bit(2);
window.io.bg4.aboveEnable = data.bit(3);
window.io.obj.aboveEnable = data.bit(4);
return;
}
//TSW
case 0x212f: {
window.io.bg1.belowEnable = data.bit(0);
window.io.bg2.belowEnable = data.bit(1);
window.io.bg3.belowEnable = data.bit(2);
window.io.bg4.belowEnable = data.bit(3);
window.io.obj.belowEnable = data.bit(4);
return;
}
//CGWSEL
case 0x2130: {
screen.io.directColor = data.bit ( 0);
screen.io.blendMode = data.bit ( 1);
window.io.col.belowMask = data.bits(4,5);
window.io.col.aboveMask = data.bits(6,7);
return;
}
//CGADDSUB
case 0x2131: {
screen.io.bg1.colorEnable = data.bit(0);
screen.io.bg2.colorEnable = data.bit(1);
screen.io.bg3.colorEnable = data.bit(2);
screen.io.bg4.colorEnable = data.bit(3);
screen.io.obj.colorEnable = data.bit(4);
screen.io.back.colorEnable = data.bit(5);
screen.io.colorHalve = data.bit(6);
screen.io.colorMode = data.bit(7);
return;
}
//COLDATA
case 0x2132: {
if(data.bit(5)) screen.io.colorRed = data.bits(0,4);
if(data.bit(6)) screen.io.colorGreen = data.bits(0,4);
if(data.bit(7)) screen.io.colorBlue = data.bits(0,4);
return;
}
//SETINI
case 0x2133: {
io.interlace = data.bit(0);
obj.io.interlace = data.bit(1);
io.overscan = data.bit(2);
io.pseudoHires = data.bit(3);
io.extbg = data.bit(6);
updateVideoMode();
return;
}
}
}
auto PPU::latchCounters() -> void {
cpu.synchronize(ppu);
io.hcounter = hdot();
io.vcounter = vcounter();
latch.counters = 1;
}
auto PPU::updateVideoMode() -> void {
switch(io.bgMode) {
case 0:
bg1.io.mode = Background::Mode::BPP2;
bg2.io.mode = Background::Mode::BPP2;
bg3.io.mode = Background::Mode::BPP2;
bg4.io.mode = Background::Mode::BPP2;
memory::assign(bg1.io.priority, 8, 11);
memory::assign(bg2.io.priority, 7, 10);
memory::assign(bg3.io.priority, 2, 5);
memory::assign(bg4.io.priority, 1, 4);
memory::assign(obj.io.priority, 3, 6, 9, 12);
break;
case 1:
bg1.io.mode = Background::Mode::BPP4;
bg2.io.mode = Background::Mode::BPP4;
bg3.io.mode = Background::Mode::BPP2;
bg4.io.mode = Background::Mode::Inactive;
if(io.bgPriority) {
memory::assign(bg1.io.priority, 5, 8);
memory::assign(bg2.io.priority, 4, 7);
memory::assign(bg3.io.priority, 1, 10);
memory::assign(obj.io.priority, 2, 3, 6, 9);
} else {
memory::assign(bg1.io.priority, 6, 9);
memory::assign(bg2.io.priority, 5, 8);
memory::assign(bg3.io.priority, 1, 3);
memory::assign(obj.io.priority, 2, 4, 7, 10);
}
break;
case 2:
bg1.io.mode = Background::Mode::BPP4;
bg2.io.mode = Background::Mode::BPP4;
bg3.io.mode = Background::Mode::Inactive;
bg4.io.mode = Background::Mode::Inactive;
memory::assign(bg1.io.priority, 3, 7);
memory::assign(bg2.io.priority, 1, 5);
memory::assign(obj.io.priority, 2, 4, 6, 8);
break;
case 3:
bg1.io.mode = Background::Mode::BPP8;
bg2.io.mode = Background::Mode::BPP4;
bg3.io.mode = Background::Mode::Inactive;
bg4.io.mode = Background::Mode::Inactive;
memory::assign(bg1.io.priority, 3, 7);
memory::assign(bg2.io.priority, 1, 5);
memory::assign(obj.io.priority, 2, 4, 6, 8);
break;
case 4:
bg1.io.mode = Background::Mode::BPP8;
bg2.io.mode = Background::Mode::BPP2;
bg3.io.mode = Background::Mode::Inactive;
bg4.io.mode = Background::Mode::Inactive;
memory::assign(bg1.io.priority, 3, 7);
memory::assign(bg2.io.priority, 1, 5);
memory::assign(obj.io.priority, 2, 4, 6, 8);
break;
case 5:
bg1.io.mode = Background::Mode::BPP4;
bg2.io.mode = Background::Mode::BPP2;
bg3.io.mode = Background::Mode::Inactive;
bg4.io.mode = Background::Mode::Inactive;
memory::assign(bg1.io.priority, 3, 7);
memory::assign(bg2.io.priority, 1, 5);
memory::assign(obj.io.priority, 2, 4, 6, 8);
break;
case 6:
bg1.io.mode = Background::Mode::BPP4;
bg2.io.mode = Background::Mode::Inactive;
bg3.io.mode = Background::Mode::Inactive;
bg4.io.mode = Background::Mode::Inactive;
memory::assign(bg1.io.priority, 2, 5);
memory::assign(obj.io.priority, 1, 3, 4, 6);
break;
case 7:
if(!io.extbg) {
bg1.io.mode = Background::Mode::Mode7;
bg2.io.mode = Background::Mode::Inactive;
bg3.io.mode = Background::Mode::Inactive;
bg4.io.mode = Background::Mode::Inactive;
memory::assign(bg1.io.priority, 2);
memory::assign(obj.io.priority, 1, 3, 4, 5);
} else {
bg1.io.mode = Background::Mode::Mode7;
bg2.io.mode = Background::Mode::Mode7;
bg3.io.mode = Background::Mode::Inactive;
bg4.io.mode = Background::Mode::Inactive;
memory::assign(bg1.io.priority, 3);
memory::assign(bg2.io.priority, 1, 5);
memory::assign(obj.io.priority, 2, 4, 6, 7);
}
break;
}
}