mirror of https://github.com/bsnes-emu/bsnes.git
728 lines
17 KiB
C++
728 lines
17 KiB
C++
auto PPU::addressVRAM() const -> uint16 {
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uint16 address = io.vramAddress;
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switch(io.vramMapping) {
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case 0: return address;
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case 1: return address.bits( 8,15) << 8 | address.bits(0,4) << 3 | address.bits(5,7);
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case 2: return address.bits( 9,15) << 9 | address.bits(0,5) << 3 | address.bits(6,8);
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case 3: return address.bits(10,15) << 10 | address.bits(0,6) << 3 | address.bits(7,9);
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}
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unreachable;
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}
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auto PPU::readVRAM() -> uint16 {
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if(!io.displayDisable && vcounter() < vdisp()) return 0x0000;
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auto addr = addressVRAM();
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return vram[addr];
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}
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auto PPU::writeVRAM(bool byte, uint8 data) -> void {
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if(!io.displayDisable && vcounter() < vdisp()) return;
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auto addr = addressVRAM();
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vram[addr].byte(byte) = data;
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}
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auto PPU::readOAM(uint10 addr) -> uint8 {
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if(!io.displayDisable && vcounter() < vdisp()) addr = latch.oamAddress;
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return obj.oam.read(addr);
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}
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auto PPU::writeOAM(uint10 addr, uint8 data) -> void {
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if(!io.displayDisable && vcounter() < vdisp()) addr = latch.oamAddress;
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obj.oam.write(addr, data);
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}
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auto PPU::readCGRAM(bool byte, uint8 addr) -> uint8 {
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if(!io.displayDisable
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&& vcounter() > 0 && vcounter() < vdisp()
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&& hcounter() >= 88 && hcounter() < 1096
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) addr = latch.cgramAddress;
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return screen.cgram[addr].byte(byte);
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}
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auto PPU::writeCGRAM(uint8 addr, uint15 data) -> void {
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if(!io.displayDisable
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&& vcounter() > 0 && vcounter() < vdisp()
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&& hcounter() >= 88 && hcounter() < 1096
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) addr = latch.cgramAddress;
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screen.cgram[addr] = data;
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}
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auto PPU::readIO(uint24 addr, uint8 data) -> uint8 {
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cpu.synchronize(ppu);
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switch((uint16)addr) {
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case 0x2104: case 0x2105: case 0x2106: case 0x2108:
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case 0x2109: case 0x210a: case 0x2114: case 0x2115:
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case 0x2116: case 0x2118: case 0x2119: case 0x211a:
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case 0x2124: case 0x2125: case 0x2126: case 0x2128:
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case 0x2129: case 0x212a: {
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return ppu1.mdr;
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}
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//MPYL
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case 0x2134: {
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uint24 result = (int16)io.m7a * (int8)(io.m7b >> 8);
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return ppu1.mdr = result.byte(0);
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}
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//MPYM
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case 0x2135: {
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uint24 result = (int16)io.m7a * (int8)(io.m7b >> 8);
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return ppu1.mdr = result.byte(1);
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}
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//MPYH
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case 0x2136: {
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uint24 result = (int16)io.m7a * (int8)(io.m7b >> 8);
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return ppu1.mdr = result.byte(2);
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}
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//SLHV
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case 0x2137: {
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if(cpu.pio().bit(7)) latchCounters();
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return data; //CPU MDR
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}
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//OAMDATAREAD
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case 0x2138: {
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ppu1.mdr = readOAM(io.oamAddress++);
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obj.setFirstSprite();
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return ppu1.mdr;
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}
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//VMDATALREAD
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case 0x2139: {
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ppu1.mdr = latch.vram.byte(0);
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if(io.vramIncrementMode == 0) {
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latch.vram = readVRAM();
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io.vramAddress += io.vramIncrementSize;
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}
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return ppu1.mdr;
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}
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//VMDATAHREAD
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case 0x213a: {
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ppu1.mdr = latch.vram.byte(1);
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if(io.vramIncrementMode == 1) {
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latch.vram = readVRAM();
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io.vramAddress += io.vramIncrementSize;
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}
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return ppu1.mdr;
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}
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//CGDATAREAD
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case 0x213b: {
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if(io.cgramAddressLatch++ == 0) {
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ppu2.mdr.bits(0,7) = readCGRAM(0, io.cgramAddress);
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} else {
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ppu2.mdr.bits(0,6) = readCGRAM(1, io.cgramAddress++);
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}
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return ppu2.mdr;
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}
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//OPHCT
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case 0x213c: {
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if(latch.hcounter++ == 0) {
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ppu2.mdr.bits(0,7) = io.hcounter.bits(0,7);
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} else {
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ppu2.mdr.bit (0 ) = io.hcounter.bit ( 8);
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}
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return ppu2.mdr;
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}
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//OPVCT
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case 0x213d: {
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if(latch.vcounter++ == 0) {
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ppu2.mdr.bits(0,7) = io.vcounter.bits(0,7);
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} else {
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ppu2.mdr.bit (0 ) = io.vcounter.bit ( 8);
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}
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return ppu2.mdr;
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}
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//STAT77
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case 0x213e: {
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ppu1.mdr.bits(0,3) = ppu1.version;
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ppu1.mdr.bit ( 5) = 0;
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ppu1.mdr.bit ( 6) = obj.io.rangeOver;
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ppu1.mdr.bit ( 7) = obj.io.timeOver;
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return ppu1.mdr;
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}
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//STAT78
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case 0x213f: {
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latch.hcounter = 0;
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latch.vcounter = 0;
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ppu2.mdr.bits(0,3) = ppu2.version;
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ppu2.mdr.bit ( 4) = system.region() == System::Region::PAL; //0 = NTSC
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if(!cpu.pio().bit(7)) {
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ppu2.mdr.bit( 6) = 1;
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} else {
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ppu2.mdr.bit( 6) = latch.counters;
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latch.counters = 0;
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}
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ppu2.mdr.bit ( 7) = field();
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return ppu2.mdr;
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}
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}
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return data;
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}
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auto PPU::writeIO(uint24 addr, uint8 data) -> void {
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cpu.synchronize(ppu);
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switch((uint16)addr) {
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//INIDISP
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case 0x2100: {
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if(io.displayDisable && vcounter() == vdisp()) obj.addressReset();
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io.displayBrightness = data.bits(0,3);
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io.displayDisable = data.bit (7);
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return;
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}
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//OBSEL
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case 0x2101: {
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obj.io.tiledataAddress = data.bits(0,2) << 13;
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obj.io.nameselect = data.bits(3,4);
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obj.io.baseSize = data.bits(5,7);
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return;
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}
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//OAMADDL
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case 0x2102: {
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io.oamBaseAddress = (io.oamBaseAddress & 0x0200) | (data << 1);
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obj.addressReset();
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return;
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}
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//OAMADDH
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case 0x2103: {
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io.oamBaseAddress = data.bit(0) << 9 | (io.oamBaseAddress & 0x01fe);
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io.oamPriority = data.bit(7);
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obj.addressReset();
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return;
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}
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//OAMDATA
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case 0x2104: {
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bool latchBit = io.oamAddress & 1;
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uint10 address = io.oamAddress++;
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if(latchBit == 0) latch.oam = data;
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if(address.bit(9)) {
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writeOAM(address, data);
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} else if(latchBit == 1) {
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writeOAM((address & ~1) + 0, latch.oam);
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writeOAM((address & ~1) + 1, data);
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}
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obj.setFirstSprite();
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return;
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}
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//BGMODE
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case 0x2105: {
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io.bgMode = data.bits(0,2);
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io.bgPriority = data.bit ( 3);
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bg1.io.tileSize = data.bit ( 4);
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bg2.io.tileSize = data.bit ( 5);
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bg3.io.tileSize = data.bit ( 6);
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bg4.io.tileSize = data.bit ( 7);
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updateVideoMode();
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return;
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}
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//MOSAIC
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case 0x2106: {
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uint mosaicSize = data.bits(4,7);
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bg1.io.mosaic = data.bit(0) ? mosaicSize : 0;
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bg2.io.mosaic = data.bit(1) ? mosaicSize : 0;
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bg3.io.mosaic = data.bit(2) ? mosaicSize : 0;
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bg4.io.mosaic = data.bit(3) ? mosaicSize : 0;
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return;
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}
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//BG1SC
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case 0x2107: {
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bg1.io.screenSize = data.bits(0,1);
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bg1.io.screenAddress = data.bits(2,7) << 10;
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return;
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}
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//BG2SC
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case 0x2108: {
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bg2.io.screenSize = data.bits(0,1);
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bg2.io.screenAddress = data.bits(2,7) << 10;
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return;
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}
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//BG3SC
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case 0x2109: {
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bg3.io.screenSize = data.bits(0,1);
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bg3.io.screenAddress = data.bits(2,7) << 10;
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return;
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}
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//BG4SC
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case 0x210a: {
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bg4.io.screenSize = data.bits(0,1);
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bg4.io.screenAddress = data.bits(2,7) << 10;
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return;
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}
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//BG12NBA
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case 0x210b: {
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bg1.io.tiledataAddress = data.bits(0,3) << 12;
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bg2.io.tiledataAddress = data.bits(4,7) << 12;
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return;
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}
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//BG34NBA
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case 0x210c: {
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bg3.io.tiledataAddress = data.bits(0,3) << 12;
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bg4.io.tiledataAddress = data.bits(4,7) << 12;
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return;
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}
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//BG1HOFS
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case 0x210d: {
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io.hoffsetMode7 = data << 8 | latch.mode7;
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latch.mode7 = data;
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bg1.io.hoffset = data << 8 | (latch.bgofs & ~7) | (bg1.io.hoffset >> 8 & 7);
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latch.bgofs = data;
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return;
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}
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//BG1VOFS
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case 0x210e: {
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io.voffsetMode7 = data << 8 | latch.mode7;
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latch.mode7 = data;
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bg1.io.voffset = data << 8 | latch.bgofs;
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latch.bgofs = data;
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return;
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}
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//BG2HOFS
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case 0x210f: {
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bg2.io.hoffset = data << 8 | (latch.bgofs & ~7) | (bg2.io.hoffset >> 8 & 7);
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latch.bgofs = data;
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return;
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}
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//BG2VOFS
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case 0x2110: {
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bg2.io.voffset = data << 8 | latch.bgofs;
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latch.bgofs = data;
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return;
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}
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//BG3HOFS
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case 0x2111: {
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bg3.io.hoffset = data << 8 | (latch.bgofs & ~7) | (bg3.io.hoffset >> 8 & 7);
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latch.bgofs = data;
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return;
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}
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//BG3VOFS
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case 0x2112: {
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bg3.io.voffset = data << 8 | latch.bgofs;
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latch.bgofs = data;
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return;
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}
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//BG4HOFS
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case 0x2113: {
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bg4.io.hoffset = data << 8 | (latch.bgofs & ~7) | (bg4.io.hoffset >> 8 & 7);
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latch.bgofs = data;
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return;
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}
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//BG4VOFS
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case 0x2114: {
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bg4.io.voffset = data << 8 | latch.bgofs;
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latch.bgofs = data;
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return;
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}
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//VMAIN
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case 0x2115: {
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static const uint size[4] = {1, 32, 128, 128};
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io.vramIncrementSize = size[data.bits(0,1)];
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io.vramMapping = data.bits(2,3);
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io.vramIncrementMode = data.bit ( 7);
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return;
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}
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//VMADDL
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case 0x2116: {
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io.vramAddress.byte(0) = data;
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latch.vram = readVRAM();
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return;
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}
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//VMADDH
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case 0x2117: {
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io.vramAddress.byte(1) = data;
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latch.vram = readVRAM();
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return;
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}
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//VMDATAL
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case 0x2118: {
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writeVRAM(0, data);
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if(io.vramIncrementMode == 0) io.vramAddress += io.vramIncrementSize;
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return;
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}
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//VMDATAH
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case 0x2119: {
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writeVRAM(1, data);
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if(io.vramIncrementMode == 1) io.vramAddress += io.vramIncrementSize;
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return;
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}
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//M7SEL
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case 0x211a: {
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io.hflipMode7 = data.bit ( 0);
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io.vflipMode7 = data.bit ( 1);
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io.repeatMode7 = data.bits(6,7);
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return;
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}
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//M7A
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case 0x211b: {
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io.m7a = data << 8 | latch.mode7;
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latch.mode7 = data;
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return;
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}
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//M7B
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case 0x211c: {
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io.m7b = data << 8 | latch.mode7;
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latch.mode7 = data;
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return;
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}
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//M7C
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case 0x211d: {
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io.m7c = data << 8 | latch.mode7;
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latch.mode7 = data;
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return;
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}
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//M7D
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case 0x211e: {
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io.m7d = data << 8 | latch.mode7;
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latch.mode7 = data;
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return;
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}
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//M7X
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case 0x211f: {
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io.m7x = data << 8 | latch.mode7;
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latch.mode7 = data;
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return;
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}
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//M7Y
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case 0x2120: {
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io.m7y = data << 8 | latch.mode7;
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latch.mode7 = data;
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return;
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}
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//CGADD
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case 0x2121: {
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io.cgramAddress = data;
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io.cgramAddressLatch = 0;
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return;
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}
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//CGDATA
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case 0x2122: {
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if(io.cgramAddressLatch++ == 0) {
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latch.cgram = data;
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} else {
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writeCGRAM(io.cgramAddress++, data.bits(0,6) << 8 | latch.cgram);
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}
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return;
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}
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//W12SEL
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case 0x2123: {
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window.io.bg1.oneInvert = data.bit(0);
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window.io.bg1.oneEnable = data.bit(1);
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window.io.bg1.twoInvert = data.bit(2);
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window.io.bg1.twoEnable = data.bit(3);
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window.io.bg2.oneInvert = data.bit(4);
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window.io.bg2.oneEnable = data.bit(5);
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window.io.bg2.twoInvert = data.bit(6);
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window.io.bg2.twoEnable = data.bit(7);
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return;
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}
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//W34SEL
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case 0x2124: {
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window.io.bg3.oneInvert = data.bit(0);
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window.io.bg3.oneEnable = data.bit(1);
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window.io.bg3.twoInvert = data.bit(2);
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window.io.bg3.twoEnable = data.bit(3);
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window.io.bg4.oneInvert = data.bit(4);
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window.io.bg4.oneEnable = data.bit(5);
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window.io.bg4.twoInvert = data.bit(6);
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window.io.bg4.twoEnable = data.bit(7);
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return;
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}
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//WOBJSEL
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case 0x2125: {
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window.io.obj.oneInvert = data.bit(0);
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window.io.obj.oneEnable = data.bit(1);
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window.io.obj.twoInvert = data.bit(2);
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window.io.obj.twoEnable = data.bit(3);
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window.io.col.oneInvert = data.bit(4);
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window.io.col.oneEnable = data.bit(5);
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window.io.col.twoInvert = data.bit(6);
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window.io.col.twoEnable = data.bit(7);
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return;
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}
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//WH0
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case 0x2126: {
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window.io.oneLeft = data;
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return;
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}
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//WH1
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case 0x2127: {
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window.io.oneRight = data;
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return;
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}
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//WH2
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case 0x2128: {
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window.io.twoLeft = data;
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return;
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}
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//WH3
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case 0x2129: {
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window.io.twoRight = data;
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return;
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}
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//WBGLOG
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case 0x212a: {
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window.io.bg1.mask = data.bits(0,1);
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window.io.bg2.mask = data.bits(2,3);
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window.io.bg3.mask = data.bits(4,5);
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window.io.bg4.mask = data.bits(6,7);
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|
return;
|
|
}
|
|
|
|
//WOBJLOG
|
|
case 0x212b: {
|
|
window.io.obj.mask = data.bits(0,1);
|
|
window.io.col.mask = data.bits(2,3);
|
|
return;
|
|
}
|
|
|
|
//TM
|
|
case 0x212c: {
|
|
bg1.io.aboveEnable = data.bit(0);
|
|
bg2.io.aboveEnable = data.bit(1);
|
|
bg3.io.aboveEnable = data.bit(2);
|
|
bg4.io.aboveEnable = data.bit(3);
|
|
obj.io.aboveEnable = data.bit(4);
|
|
return;
|
|
}
|
|
|
|
//TS
|
|
case 0x212d: {
|
|
bg1.io.belowEnable = data.bit(0);
|
|
bg2.io.belowEnable = data.bit(1);
|
|
bg3.io.belowEnable = data.bit(2);
|
|
bg4.io.belowEnable = data.bit(3);
|
|
obj.io.belowEnable = data.bit(4);
|
|
return;
|
|
}
|
|
|
|
//TMW
|
|
case 0x212e: {
|
|
window.io.bg1.aboveEnable = data.bit(0);
|
|
window.io.bg2.aboveEnable = data.bit(1);
|
|
window.io.bg3.aboveEnable = data.bit(2);
|
|
window.io.bg4.aboveEnable = data.bit(3);
|
|
window.io.obj.aboveEnable = data.bit(4);
|
|
return;
|
|
}
|
|
|
|
//TSW
|
|
case 0x212f: {
|
|
window.io.bg1.belowEnable = data.bit(0);
|
|
window.io.bg2.belowEnable = data.bit(1);
|
|
window.io.bg3.belowEnable = data.bit(2);
|
|
window.io.bg4.belowEnable = data.bit(3);
|
|
window.io.obj.belowEnable = data.bit(4);
|
|
return;
|
|
}
|
|
|
|
//CGWSEL
|
|
case 0x2130: {
|
|
screen.io.directColor = data.bit ( 0);
|
|
screen.io.blendMode = data.bit ( 1);
|
|
window.io.col.belowMask = data.bits(4,5);
|
|
window.io.col.aboveMask = data.bits(6,7);
|
|
return;
|
|
}
|
|
|
|
//CGADDSUB
|
|
case 0x2131: {
|
|
screen.io.bg1.colorEnable = data.bit(0);
|
|
screen.io.bg2.colorEnable = data.bit(1);
|
|
screen.io.bg3.colorEnable = data.bit(2);
|
|
screen.io.bg4.colorEnable = data.bit(3);
|
|
screen.io.obj.colorEnable = data.bit(4);
|
|
screen.io.back.colorEnable = data.bit(5);
|
|
screen.io.colorHalve = data.bit(6);
|
|
screen.io.colorMode = data.bit(7);
|
|
return;
|
|
}
|
|
|
|
//COLDATA
|
|
case 0x2132: {
|
|
if(data.bit(5)) screen.io.colorRed = data.bits(0,4);
|
|
if(data.bit(6)) screen.io.colorGreen = data.bits(0,4);
|
|
if(data.bit(7)) screen.io.colorBlue = data.bits(0,4);
|
|
return;
|
|
}
|
|
|
|
//SETINI
|
|
case 0x2133: {
|
|
io.interlace = data.bit(0);
|
|
obj.io.interlace = data.bit(1);
|
|
io.overscan = data.bit(2);
|
|
io.pseudoHires = data.bit(3);
|
|
io.extbg = data.bit(6);
|
|
updateVideoMode();
|
|
return;
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
auto PPU::latchCounters() -> void {
|
|
cpu.synchronize(ppu);
|
|
io.hcounter = hdot();
|
|
io.vcounter = vcounter();
|
|
latch.counters = 1;
|
|
}
|
|
|
|
auto PPU::updateVideoMode() -> void {
|
|
switch(io.bgMode) {
|
|
case 0:
|
|
bg1.io.mode = Background::Mode::BPP2;
|
|
bg2.io.mode = Background::Mode::BPP2;
|
|
bg3.io.mode = Background::Mode::BPP2;
|
|
bg4.io.mode = Background::Mode::BPP2;
|
|
memory::assign(bg1.io.priority, 8, 11);
|
|
memory::assign(bg2.io.priority, 7, 10);
|
|
memory::assign(bg3.io.priority, 2, 5);
|
|
memory::assign(bg4.io.priority, 1, 4);
|
|
memory::assign(obj.io.priority, 3, 6, 9, 12);
|
|
break;
|
|
|
|
case 1:
|
|
bg1.io.mode = Background::Mode::BPP4;
|
|
bg2.io.mode = Background::Mode::BPP4;
|
|
bg3.io.mode = Background::Mode::BPP2;
|
|
bg4.io.mode = Background::Mode::Inactive;
|
|
if(io.bgPriority) {
|
|
memory::assign(bg1.io.priority, 5, 8);
|
|
memory::assign(bg2.io.priority, 4, 7);
|
|
memory::assign(bg3.io.priority, 1, 10);
|
|
memory::assign(obj.io.priority, 2, 3, 6, 9);
|
|
} else {
|
|
memory::assign(bg1.io.priority, 6, 9);
|
|
memory::assign(bg2.io.priority, 5, 8);
|
|
memory::assign(bg3.io.priority, 1, 3);
|
|
memory::assign(obj.io.priority, 2, 4, 7, 10);
|
|
}
|
|
break;
|
|
|
|
case 2:
|
|
bg1.io.mode = Background::Mode::BPP4;
|
|
bg2.io.mode = Background::Mode::BPP4;
|
|
bg3.io.mode = Background::Mode::Inactive;
|
|
bg4.io.mode = Background::Mode::Inactive;
|
|
memory::assign(bg1.io.priority, 3, 7);
|
|
memory::assign(bg2.io.priority, 1, 5);
|
|
memory::assign(obj.io.priority, 2, 4, 6, 8);
|
|
break;
|
|
|
|
case 3:
|
|
bg1.io.mode = Background::Mode::BPP8;
|
|
bg2.io.mode = Background::Mode::BPP4;
|
|
bg3.io.mode = Background::Mode::Inactive;
|
|
bg4.io.mode = Background::Mode::Inactive;
|
|
memory::assign(bg1.io.priority, 3, 7);
|
|
memory::assign(bg2.io.priority, 1, 5);
|
|
memory::assign(obj.io.priority, 2, 4, 6, 8);
|
|
break;
|
|
|
|
case 4:
|
|
bg1.io.mode = Background::Mode::BPP8;
|
|
bg2.io.mode = Background::Mode::BPP2;
|
|
bg3.io.mode = Background::Mode::Inactive;
|
|
bg4.io.mode = Background::Mode::Inactive;
|
|
memory::assign(bg1.io.priority, 3, 7);
|
|
memory::assign(bg2.io.priority, 1, 5);
|
|
memory::assign(obj.io.priority, 2, 4, 6, 8);
|
|
break;
|
|
|
|
case 5:
|
|
bg1.io.mode = Background::Mode::BPP4;
|
|
bg2.io.mode = Background::Mode::BPP2;
|
|
bg3.io.mode = Background::Mode::Inactive;
|
|
bg4.io.mode = Background::Mode::Inactive;
|
|
memory::assign(bg1.io.priority, 3, 7);
|
|
memory::assign(bg2.io.priority, 1, 5);
|
|
memory::assign(obj.io.priority, 2, 4, 6, 8);
|
|
break;
|
|
|
|
case 6:
|
|
bg1.io.mode = Background::Mode::BPP4;
|
|
bg2.io.mode = Background::Mode::Inactive;
|
|
bg3.io.mode = Background::Mode::Inactive;
|
|
bg4.io.mode = Background::Mode::Inactive;
|
|
memory::assign(bg1.io.priority, 2, 5);
|
|
memory::assign(obj.io.priority, 1, 3, 4, 6);
|
|
break;
|
|
|
|
case 7:
|
|
if(!io.extbg) {
|
|
bg1.io.mode = Background::Mode::Mode7;
|
|
bg2.io.mode = Background::Mode::Inactive;
|
|
bg3.io.mode = Background::Mode::Inactive;
|
|
bg4.io.mode = Background::Mode::Inactive;
|
|
memory::assign(bg1.io.priority, 2);
|
|
memory::assign(obj.io.priority, 1, 3, 4, 5);
|
|
} else {
|
|
bg1.io.mode = Background::Mode::Mode7;
|
|
bg2.io.mode = Background::Mode::Mode7;
|
|
bg3.io.mode = Background::Mode::Inactive;
|
|
bg4.io.mode = Background::Mode::Inactive;
|
|
memory::assign(bg1.io.priority, 3);
|
|
memory::assign(bg2.io.priority, 1, 5);
|
|
memory::assign(obj.io.priority, 2, 4, 6, 7);
|
|
}
|
|
break;
|
|
}
|
|
}
|