bsnes/hiro/extension/vertical-layout.hpp

36 lines
1.0 KiB
C++

#if defined(Hiro_VerticalLayout)
struct mVerticalLayout : mLayout {
using type = mVerticalLayout;
using mLayout::append;
using mLayout::remove;
auto append(sSizable sizable, Size size, signed spacing = 5) -> type&;
auto modify(sSizable sizable, Size size, signed spacing = 5) -> type&;
auto minimumSize() const -> Size override;
auto remove(sSizable sizable) -> type& override;
auto reset() -> type& override;
auto setAlignment(double alignment = 0.0) -> type&;
auto setEnabled(bool enabled = true) -> type& override;
auto setFont(const Font& font = {}) -> type& override;
auto setGeometry(Geometry geometry) -> type& override;
auto setMargin(signed margin = 0) -> type&;
auto setSpacing(signed spacing = 5) -> type&;
auto setVisible(bool visible = true) -> type& override;
struct Settings {
double alignment = 0.0;
signed margin = 0;
signed spacing = 5;
} settings;
struct Properties {
signed width;
signed height;
signed spacing;
};
vector<Properties> properties;
};
#endif