mirror of https://github.com/bsnes-emu/bsnes.git
69 lines
1.6 KiB
C++
69 lines
1.6 KiB
C++
#if defined(Hiro_Viewport)
|
|
|
|
auto mViewport::allocate() -> pObject* {
|
|
return new pViewport(*this);
|
|
}
|
|
|
|
//
|
|
|
|
auto mViewport::doDrop(lstring names) const -> void {
|
|
if(state.onDrop) return state.onDrop(names);
|
|
}
|
|
|
|
auto mViewport::doMouseLeave() const -> void {
|
|
if(state.onMouseLeave) return state.onMouseLeave();
|
|
}
|
|
|
|
auto mViewport::doMouseMove(Position position) const -> void {
|
|
if(state.onMouseMove) return state.onMouseMove(position);
|
|
}
|
|
|
|
auto mViewport::doMousePress(Mouse::Button button) const -> void {
|
|
if(state.onMousePress) return state.onMousePress(button);
|
|
}
|
|
|
|
auto mViewport::doMouseRelease(Mouse::Button button) const -> void {
|
|
if(state.onMouseRelease) return state.onMouseRelease(button);
|
|
}
|
|
|
|
auto mViewport::droppable() const -> bool {
|
|
return state.droppable;
|
|
}
|
|
|
|
auto mViewport::handle() const -> uintptr_t {
|
|
return signal(handle);
|
|
}
|
|
|
|
auto mViewport::onDrop(const function<void (lstring)>& callback) -> type& {
|
|
state.onDrop = callback;
|
|
return *this;
|
|
}
|
|
|
|
auto mViewport::onMouseLeave(const function<void ()>& callback) -> type& {
|
|
state.onMouseLeave = callback;
|
|
return *this;
|
|
}
|
|
|
|
auto mViewport::onMouseMove(const function<void (Position)>& callback) -> type& {
|
|
state.onMouseMove = callback;
|
|
return *this;
|
|
}
|
|
|
|
auto mViewport::onMousePress(const function<void (Mouse::Button)>& callback) -> type& {
|
|
state.onMousePress = callback;
|
|
return *this;
|
|
}
|
|
|
|
auto mViewport::onMouseRelease(const function<void (Mouse::Button)>& callback) -> type& {
|
|
state.onMouseRelease = callback;
|
|
return *this;
|
|
}
|
|
|
|
auto mViewport::setDroppable(bool droppable) -> type& {
|
|
state.droppable = droppable;
|
|
signal(setDroppable, droppable);
|
|
return *this;
|
|
}
|
|
|
|
#endif
|