mirror of https://github.com/bsnes-emu/bsnes.git
74 lines
1.8 KiB
C++
74 lines
1.8 KiB
C++
struct SuperFX : Processor::GSU, Cothread {
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MappedRAM rom;
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MappedRAM ram;
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//superfx.cpp
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static auto Enter() -> void;
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auto main() -> void;
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auto init() -> void;
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auto load() -> void;
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auto unload() -> void;
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auto power() -> void;
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auto reset() -> void;
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//bus.cpp
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struct CPUROM : Memory {
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auto size() const -> uint;
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auto read(uint24, uint8) -> uint8;
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auto write(uint24, uint8) -> void;
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};
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struct CPURAM : Memory {
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auto size() const -> uint;
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auto read(uint24, uint8) -> uint8;
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auto write(uint24, uint8) -> void;
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};
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//core.cpp
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auto stop() -> void override;
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auto color(uint8 source) -> uint8 override;
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auto plot(uint8 x, uint8 y) -> void override;
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auto rpix(uint8 x, uint8 y) -> uint8 override;
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auto flushPixelCache(PixelCache& cache) -> void;
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//memory.cpp
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auto read(uint24 addr, uint8 data = 0x00) -> uint8 override;
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auto write(uint24 addr, uint8 data) -> void override;
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auto readOpcode(uint16 addr) -> uint8;
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alwaysinline auto peekpipe() -> uint8;
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alwaysinline auto pipe() -> uint8 override;
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auto flushCache() -> void override;
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auto readCache(uint16 addr) -> uint8;
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auto writeCache(uint16 addr, uint8 data) -> void;
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//io.cpp
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auto readIO(uint24 addr, uint8 data) -> uint8;
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auto writeIO(uint24 addr, uint8 data) -> void;
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//timing.cpp
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auto step(uint clocks) -> void override;
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auto syncROMBuffer() -> void override;
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auto readROMBuffer() -> uint8 override;
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auto updateROMBuffer() -> void;
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auto syncRAMBuffer() -> void override;
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auto readRAMBuffer(uint16 addr) -> uint8 override;
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auto writeRAMBuffer(uint16 addr, uint8 data) -> void override;
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//serialization.cpp
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auto serialize(serializer&) -> void;
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CPUROM cpurom;
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CPURAM cpuram;
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private:
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uint romMask;
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uint ramMask;
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};
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extern SuperFX superfx;
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