bsnes/hiro/core/widget/vertical-slider.cpp

35 lines
749 B
C++

auto mVerticalSlider::allocate() -> pObject* {
return new pVerticalSlider(*this);
}
//
auto mVerticalSlider::doChange() const -> void {
if(state.onChange) return state.onChange();
}
auto mVerticalSlider::length() const -> unsigned {
return state.length;
}
auto mVerticalSlider::onChange(const function<void ()>& function) -> type& {
state.onChange = function;
return *this;
}
auto mVerticalSlider::position() const -> unsigned {
return state.position;
}
auto mVerticalSlider::setLength(unsigned length) -> type& {
state.length = length;
signal(setLength, length);
return *this;
}
auto mVerticalSlider::setPosition(unsigned position) -> type& {
state.position = position;
signal(setPosition, position);
return *this;
}