bsnes/gba/system/system.hpp

38 lines
637 B
C++

enum class Input : unsigned {
A, B, Select, Start, Right, Left, Up, Down, R, L,
};
struct BIOS : Memory {
uint8* data;
unsigned size;
uint32 mdr;
uint32 read(uint32 addr, uint32 size);
void write(uint32 addr, uint32 size, uint32 word);
BIOS();
~BIOS();
};
struct System {
void init();
void term();
void load();
void power();
void run();
void runtosave();
void runthreadtosave();
unsigned serialize_size;
serializer serialize();
bool unserialize(serializer&);
void serialize(serializer&);
void serialize_all(serializer&);
void serialize_init();
};
extern BIOS bios;
extern System system;