bsnes/bsnes/nall/string/platform.hpp

64 lines
1.3 KiB
C++

#ifdef NALL_STRING_INTERNAL_HPP
namespace nall {
string activepath() {
string result;
#ifdef _WIN32
wchar_t path[PATH_MAX] = L"";
_wgetcwd(path, PATH_MAX);
result = (const char*)utf8_t(path);
result.transform("\\", "/");
#else
char path[PATH_MAX] = "";
getcwd(path, PATH_MAX);
result = path;
#endif
if(result.empty()) result = ".";
if(result.endswith("/") == false) result.append("/");
return result;
}
string realpath(const string &name) {
string result;
#ifdef _WIN32
wchar_t path[PATH_MAX] = L"";
if(_wfullpath(path, utf16_t(name), PATH_MAX)) result = (const char*)utf8_t(path);
result.transform("\\", "/");
#else
char path[PATH_MAX] = "";
if(::realpath(name, path)) result = path;
#endif
return result;
}
string userpath() {
string result;
#ifdef _WIN32
wchar_t path[PATH_MAX] = L"";
SHGetFolderPathW(0, CSIDL_APPDATA | CSIDL_FLAG_CREATE, 0, 0, path);
result = (const char*)utf8_t(path);
result.transform("\\", "/");
#else
char path[PATH_MAX] = "";
struct passwd *userinfo = getpwuid(getuid());
if(userinfo) strcpy(path, userinfo->pw_dir);
result = path;
#endif
if(result.empty()) result = ".";
if(result.endswith("/") == false) result.append("/");
return result;
}
string configpath() {
#ifdef _WIN32
return userpath();
#else
return {userpath(), ".config/"};
#endif
}
}
#endif