mirror of https://github.com/bsnes-emu/bsnes.git
31 lines
1005 B
C++
31 lines
1005 B
C++
struct Program : Emulator::Platform {
|
|
//program.cpp
|
|
Program(string_vector args);
|
|
auto main() -> void;
|
|
auto quit() -> void;
|
|
|
|
auto load(string location) -> void;
|
|
auto save() -> void;
|
|
auto unload() -> void;
|
|
|
|
//interface.cpp
|
|
auto open(uint id, string name, vfs::file::mode mode, bool required) -> vfs::shared::file override;
|
|
auto load(uint id, string name, string type, string_vector options = {}) -> Emulator::Platform::Load override;
|
|
auto videoRefresh(const uint32* data, uint pitch, uint width, uint height) -> void override;
|
|
auto audioSample(const double* samples, uint channels) -> void override;
|
|
auto inputPoll(uint port, uint device, uint input) -> int16 override;
|
|
|
|
//utility.cpp
|
|
auto initializeVideoDriver() -> void;
|
|
auto initializeAudioDriver() -> void;
|
|
auto initializeInputDriver() -> void;
|
|
|
|
private:
|
|
struct Context {
|
|
string gameROM; //program.rom
|
|
string gameRAM; //save.ram or upd96050.data.ram
|
|
} context;
|
|
};
|
|
|
|
extern unique_pointer<Program> program;
|