bsnes/nall/mosaic/context.hpp

222 lines
6.1 KiB
C++

#pragma once
namespace nall { namespace mosaic {
struct context {
context() {
reset();
}
auto objectWidth() const -> uint { return blockWidth * tileWidth * mosaicWidth + paddingWidth; }
auto objectHeight() const -> uint { return blockHeight * tileHeight * mosaicHeight + paddingHeight; }
auto objectSize() const -> uint {
uint size = blockStride * tileWidth * tileHeight * mosaicWidth * mosaicHeight
+ blockOffset * tileHeight * mosaicWidth * mosaicHeight
+ tileStride * mosaicWidth * mosaicHeight
+ tileOffset * mosaicHeight;
return max(1u, size);
}
auto reset() -> void {
offset = 0;
width = 0;
height = 0;
count = 0;
endian = 1;
order = 0;
depth = 1;
blockWidth = 1;
blockHeight = 1;
blockStride = 0;
blockOffset = 0;
block.reset();
tileWidth = 1;
tileHeight = 1;
tileStride = 0;
tileOffset = 0;
tile.reset();
mosaicWidth = 1;
mosaicHeight = 1;
mosaicStride = 0;
mosaicOffset = 0;
mosaic.reset();
paddingWidth = 0;
paddingHeight = 0;
paddingColor = 0;
palette.reset();
}
auto eval(const string& expression) -> uint {
if(auto result = Eval::integer(expression)) return result();
return 0u;
}
auto eval(vector<uint>& buffer, const string& expression_) -> void {
string expression = expression_;
bool function = false;
for(auto& c : expression) {
if(c == '(') function = true;
if(c == ')') function = false;
if(c == ',' && function == true) c = ';';
}
auto list = expression.split(",");
for(auto& item : list) {
item.strip();
if(item.match("f(?*) ?*")) {
item.trimLeft("f(", 1L);
auto part = item.split(") ", 1L);
auto args = part[0].split(";", 3L).strip();
uint length = eval(args(0, "0"));
uint offset = eval(args(1, "0"));
uint stride = eval(args(2, "0"));
if(args.size() < 2) offset = buffer.size();
if(args.size() < 3) stride = 1;
for(uint n = 0; n < length; n++) {
string fn = part[1];
fn.replace("n", string{n});
fn.replace("o", string{offset});
fn.replace("p", string{buffer.size()});
buffer.resize(offset + 1);
buffer[offset] = eval(fn);
offset += stride;
}
} else if(item.match("base64*")) {
uint offset = 0;
item.trimLeft("base64", 1L);
if(item.match("(?*) *")) {
item.trimLeft("(", 1L);
auto part = item.split(") ", 1L);
offset = eval(part[0]);
item = part(1, "");
}
item.strip();
for(auto& c : item) {
if(c >= 'A' && c <= 'Z') buffer.append(offset + c - 'A' + 0);
if(c >= 'a' && c <= 'z') buffer.append(offset + c - 'a' + 26);
if(c >= '0' && c <= '9') buffer.append(offset + c - '0' + 52);
if(c == '-') buffer.append(offset + 62);
if(c == '_') buffer.append(offset + 63);
}
} else if(item.match("file *")) {
item.trimLeft("file ", 1L);
item.strip();
//...
} else if(item) {
buffer.append(eval(item));
}
}
}
auto parse(const string& data) -> void {
reset();
auto lines = data.split("\n");
for(auto& line : lines) {
auto part = line.split(":", 1L).strip();
if(part.size() != 2) continue;
if(part[0] == "offset") offset = eval(part[1]);
if(part[0] == "width") width = eval(part[1]);
if(part[0] == "height") height = eval(part[1]);
if(part[0] == "count") count = eval(part[1]);
if(part[0] == "endian") endian = eval(part[1]);
if(part[0] == "order") order = eval(part[1]);
if(part[0] == "depth") depth = eval(part[1]);
if(part[0] == "blockWidth") blockWidth = eval(part[1]);
if(part[0] == "blockHeight") blockHeight = eval(part[1]);
if(part[0] == "blockStride") blockStride = eval(part[1]);
if(part[0] == "blockOffset") blockOffset = eval(part[1]);
if(part[0] == "block") eval(block, part[1]);
if(part[0] == "tileWidth") tileWidth = eval(part[1]);
if(part[0] == "tileHeight") tileHeight = eval(part[1]);
if(part[0] == "tileStride") tileStride = eval(part[1]);
if(part[0] == "tileOffset") tileOffset = eval(part[1]);
if(part[0] == "tile") eval(tile, part[1]);
if(part[0] == "mosaicWidth") mosaicWidth = eval(part[1]);
if(part[0] == "mosaicHeight") mosaicHeight = eval(part[1]);
if(part[0] == "mosaicStride") mosaicStride = eval(part[1]);
if(part[0] == "mosaicOffset") mosaicOffset = eval(part[1]);
if(part[0] == "mosaic") eval(mosaic, part[1]);
if(part[0] == "paddingWidth") paddingWidth = eval(part[1]);
if(part[0] == "paddingHeight") paddingHeight = eval(part[1]);
if(part[0] == "paddingColor") paddingColor = eval(part[1]);
if(part[0] == "palette") eval(palette, part[1]);
}
sanitize();
}
auto load(const string& filename) -> bool {
if(auto filedata = string::read(filename)) {
parse(filedata);
return true;
}
return false;
}
auto sanitize() -> void {
if(depth < 1) depth = 1;
if(depth > 24) depth = 24;
if(blockWidth < 1) blockWidth = 1;
if(blockHeight < 1) blockHeight = 1;
if(tileWidth < 1) tileWidth = 1;
if(tileHeight < 1) tileHeight = 1;
if(mosaicWidth < 1) mosaicWidth = 1;
if(mosaicHeight < 1) mosaicHeight = 1;
//set alpha to full opacity
paddingColor |= 255u << 24;
for(auto& color : palette) color |= 255u << 24;
}
uint offset;
uint width;
uint height;
uint count;
bool endian; //0 = lsb, 1 = msb
bool order; //0 = linear, 1 = planar
uint depth; //1 - 24bpp
uint blockWidth;
uint blockHeight;
uint blockStride;
uint blockOffset;
vector<uint> block;
uint tileWidth;
uint tileHeight;
uint tileStride;
uint tileOffset;
vector<uint> tile;
uint mosaicWidth;
uint mosaicHeight;
uint mosaicStride;
uint mosaicOffset;
vector<uint> mosaic;
uint paddingWidth;
uint paddingHeight;
uint paddingColor;
vector<uint> palette;
};
}}