bsnes is a Super Nintendo (SNES) emulator focused on performance, features, and ease of use.
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Tim Allen 7a96321e78 Update to v086r03 release.
byuu says:

Cart unload save path was using the new game rather than the old game.
Caused by trying to allow a failed cartridge load to not unload the
current game.
But that's so uncommon that it's not worth worrying about. It'll always
unload before trying to load a new game now.

Removed the TM/TS disable speedup, to fix Madara 2's text boxes.
This actually did cause a slight performance penalty on games that
disable layers via TM/TS. Zelda 3 inside Link's house is a good example.
It knocked the FPS from 98.5 to 94.5. So to counter that, I removed
conditionals from tiledata loading and decoding, and used fall through
switches.
This boosted us back to 97.0. The -march=native flag apparently works
better with SB now, so that was added, putting us up to 99.0fps.
So it should be the same speed in the worst case, and slightly faster in
the best case.

Bumped the pre-render time to 68 clocks from 60 clocks. Adjusted sprite
tile fetch time from 22 to 14 to compensate.
This should give us perfectly stable Dai Kaijuu Monogatari 2 battles.
2012-02-18 18:49:52 +11:00
bsnes Update to v086r03 release. 2012-02-18 18:49:52 +11:00
snesfilter Update to v085 release. 2012-01-04 00:10:46 +11:00
snespurify Update to v082 release. 2011-08-21 01:02:27 +10:00
snesshader Update to v085 release. 2012-01-04 00:10:46 +11:00