mirror of https://github.com/bsnes-emu/bsnes.git
31 lines
695 B
C++
31 lines
695 B
C++
struct APU : Thread, MMIO {
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shared_pointer<Emulator::Stream> stream;
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static auto Enter() -> void;
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auto main() -> void;
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auto hipass(int16& sample, int64& bias) -> void;
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auto power() -> void;
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auto readIO(uint16 addr) -> uint8;
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auto writeIO(uint16 addr, uint8 data) -> void;
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auto serialize(serializer&) -> void;
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#include "square1/square1.hpp"
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#include "square2/square2.hpp"
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#include "wave/wave.hpp"
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#include "noise/noise.hpp"
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#include "sequencer/sequencer.hpp"
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Square1 square1;
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Square2 square2;
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Wave wave;
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Noise noise;
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Sequencer sequencer;
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uint3 phase; //high 3-bits of clock counter
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uint12 cycle; //low 12-bits of clock counter
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};
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extern APU apu;
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