bsnes/sfc/cpu/timing/joypad.cpp

28 lines
1.0 KiB
C++

//called every 256 clocks; see CPU::add_clocks()
auto CPU::step_auto_joypad_poll() -> void {
if(vcounter() >= (ppu.overscan() == false ? 225 : 240)) {
//cache enable state at first iteration
if(status.auto_joypad_counter == 0) status.auto_joypad_latch = status.auto_joypad_poll;
status.auto_joypad_active = status.auto_joypad_counter <= 15;
if(status.auto_joypad_active && status.auto_joypad_latch) {
if(status.auto_joypad_counter == 0) {
device.controllerPort1->latch(1);
device.controllerPort2->latch(1);
device.controllerPort1->latch(0);
device.controllerPort2->latch(0);
}
uint2 port0 = device.controllerPort1->data();
uint2 port1 = device.controllerPort2->data();
status.joy1 = (status.joy1 << 1) | (bool)(port0 & 1);
status.joy2 = (status.joy2 << 1) | (bool)(port1 & 1);
status.joy3 = (status.joy3 << 1) | (bool)(port0 & 2);
status.joy4 = (status.joy4 << 1) | (bool)(port1 & 2);
}
status.auto_joypad_counter++;
}
}