bsnes/hiro/gtk/settings.hpp

27 lines
469 B
C++

namespace hiro {
struct Settings : Configuration::Document {
vector<uint16_t> keycodes;
struct Geometry : Configuration::Node {
signed frameX;
signed frameY;
signed frameWidth;
signed frameHeight;
signed menuHeight;
signed statusHeight;
} geometry;
struct Window : Configuration::Node {
unsigned backgroundColor;
} window;
Settings();
auto load() -> void;
auto save() -> void;
};
static Settings* settings = nullptr;
}