mirror of https://github.com/bsnes-emu/bsnes.git
46 lines
1.4 KiB
C++
46 lines
1.4 KiB
C++
#if defined(Hiro_TreeView)
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struct mTreeViewItem : mObject {
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Declare(TreeViewItem)
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auto append(sTreeViewItem item) -> type&;
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auto backgroundColor(bool recursive = false) const -> Color;
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auto checkable() const -> bool;
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auto checked() const -> bool;
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auto expanded() const -> bool;
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auto foregroundColor(bool recursive = false) const -> Color;
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auto icon() const -> image;
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auto item(const string& path) const -> TreeViewItem;
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auto itemCount() const -> uint;
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auto items() const -> vector<TreeViewItem>;
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auto path() const -> string;
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auto remove() -> type& override;
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auto remove(sTreeViewItem item) -> type&;
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auto selected() const -> bool;
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auto setBackgroundColor(Color color = {}) -> type&;
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auto setCheckable(bool checkable = true) -> type&;
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auto setChecked(bool checked = true) -> type&;
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auto setExpanded(bool expanded = true) -> type&;
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auto setFocused() -> type& override;
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auto setForegroundColor(Color color = {}) -> type&;
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auto setIcon(const image& icon = {}) -> type&;
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auto setParent(mObject* parent = nullptr, int offset = -1) -> type&;
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auto setSelected() -> type&;
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auto setText(const string& text = "") -> type&;
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auto text() const -> string;
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//private:
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struct State {
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Color backgroundColor;
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bool checkable = false;
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bool checked = false;
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bool expanded = false;
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Color foregroundColor;
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image icon;
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vector<sTreeViewItem> items;
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string text;
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} state;
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auto destruct() -> void override;
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};
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#endif
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