bsnes/hiro/core/widget/table-view.cpp

261 lines
6.5 KiB
C++

#if defined(Hiro_TableView)
auto mTableView::allocate() -> pObject* {
return new pTableView(*this);
}
auto mTableView::destruct() -> void {
for(auto& item : state.items) item->destruct();
for(auto& column : state.columns) column->destruct();
mWidget::destruct();
}
//
auto mTableView::alignment() const -> Alignment {
return state.alignment;
}
auto mTableView::append(sTableViewColumn column) -> type& {
state.columns.append(column);
column->setParent(this, columnCount() - 1);
signal(append, column);
return *this;
}
auto mTableView::append(sTableViewItem item) -> type& {
state.items.append(item);
item->setParent(this, itemCount() - 1);
signal(append, item);
return *this;
}
auto mTableView::backgroundColor() const -> Color {
return state.backgroundColor;
}
auto mTableView::batchable() const -> bool {
return state.batchable;
}
auto mTableView::batched() const -> vector<TableViewItem> {
vector<TableViewItem> items;
for(auto& item : state.items) {
if(item->selected()) items.append(item);
}
return items;
}
auto mTableView::bordered() const -> bool {
return state.bordered;
}
auto mTableView::column(uint position) const -> TableViewColumn {
if(position < columnCount()) return state.columns[position];
return {};
}
auto mTableView::columnCount() const -> uint {
return state.columns.size();
}
auto mTableView::columns() const -> vector<TableViewColumn> {
vector<TableViewColumn> columns;
for(auto& column : columns) columns.append(column);
return columns;
}
auto mTableView::doActivate() const -> void {
if(state.onActivate) return state.onActivate();
}
auto mTableView::doChange() const -> void {
if(state.onChange) return state.onChange();
}
auto mTableView::doContext() const -> void {
if(state.onContext) return state.onContext();
}
auto mTableView::doEdit(sTableViewCell cell) const -> void {
if(state.onEdit) return state.onEdit(cell);
}
auto mTableView::doSort(sTableViewColumn column) const -> void {
if(state.onSort) return state.onSort(column);
}
auto mTableView::doToggle(sTableViewCell cell) const -> void {
if(state.onToggle) return state.onToggle(cell);
}
auto mTableView::foregroundColor() const -> Color {
return state.foregroundColor;
}
auto mTableView::headered() const -> bool {
return state.headered;
}
auto mTableView::item(unsigned position) const -> TableViewItem {
if(position < itemCount()) return state.items[position];
return {};
}
auto mTableView::itemCount() const -> unsigned {
return state.items.size();
}
auto mTableView::items() const -> vector<TableViewItem> {
vector<TableViewItem> items;
for(auto& item : state.items) items.append(item);
return items;
}
auto mTableView::onActivate(const function<void ()>& callback) -> type& {
state.onActivate = callback;
return *this;
}
auto mTableView::onChange(const function<void ()>& callback) -> type& {
state.onChange = callback;
return *this;
}
auto mTableView::onContext(const function<void ()>& callback) -> type& {
state.onContext = callback;
return *this;
}
auto mTableView::onEdit(const function<void (TableViewCell)>& callback) -> type& {
state.onEdit = callback;
return *this;
}
auto mTableView::onSort(const function<void (TableViewColumn)>& callback) -> type& {
state.onSort = callback;
return *this;
}
auto mTableView::onToggle(const function<void (TableViewCell)>& callback) -> type& {
state.onToggle = callback;
return *this;
}
auto mTableView::remove(sTableViewColumn column) -> type& {
signal(remove, column);
state.columns.remove(column->offset());
for(uint n : range(column->offset(), columnCount())) {
state.columns[n]->adjustOffset(-1);
}
column->setParent();
return *this;
}
auto mTableView::remove(sTableViewItem item) -> type& {
signal(remove, item);
state.items.remove(item->offset());
for(uint n : range(item->offset(), itemCount())) {
state.items[n]->adjustOffset(-1);
}
item->setParent();
return *this;
}
auto mTableView::reset() -> type& {
while(state.items) remove(state.items.last());
while(state.columns) remove(state.columns.last());
return *this;
}
auto mTableView::resizeColumns() -> type& {
signal(resizeColumns);
return *this;
}
auto mTableView::selected() const -> TableViewItem {
for(auto& item : state.items) {
if(item->selected()) return item;
}
return {};
}
auto mTableView::setAlignment(Alignment alignment) -> type& {
state.alignment = alignment;
signal(setAlignment, alignment);
return *this;
}
auto mTableView::setBackgroundColor(Color color) -> type& {
state.backgroundColor = color;
signal(setBackgroundColor, color);
return *this;
}
auto mTableView::setBatchable(bool batchable) -> type& {
state.batchable = batchable;
signal(setBatchable, batchable);
return *this;
}
auto mTableView::setBordered(bool bordered) -> type& {
state.bordered = bordered;
signal(setBordered, bordered);
return *this;
}
auto mTableView::setForegroundColor(Color color) -> type& {
state.foregroundColor = color;
signal(setForegroundColor, color);
return *this;
}
auto mTableView::setHeadered(bool headered) -> type& {
state.headered = headered;
signal(setHeadered, headered);
return *this;
}
auto mTableView::setParent(mObject* parent, signed offset) -> type& {
for(auto& item : reverse(state.items)) item->destruct();
for(auto& column : reverse(state.columns)) column->destruct();
mObject::setParent(parent, offset);
for(auto& column : state.columns) column->setParent(this, column->offset());
for(auto& item : state.items) item->setParent(this, item->offset());
return *this;
}
auto mTableView::setSortable(bool sortable) -> type& {
state.sortable = sortable;
signal(setSortable, sortable);
return *this;
}
auto mTableView::sort() -> type& {
Sort sorting = Sort::None;
uint offset = 0;
for(auto& column : state.columns) {
if(column->sorting() == Sort::None) continue;
sorting = column->sorting();
offset = column->offset();
break;
}
auto sorted = state.items;
sorted.sort([&](auto& lhs, auto& rhs) {
string x = offset < lhs->cellCount() ? lhs->state.cells[offset]->state.text : "";
string y = offset < rhs->cellCount() ? rhs->state.cells[offset]->state.text : "";
if(sorting == Sort::Ascending ) return string::icompare(x, y) < 0;
if(sorting == Sort::Descending) return string::icompare(y, x) < 0;
return false; //unreachable
});
while(state.items) remove(state.items.last());
for(auto& item : sorted) append(item);
return *this;
}
auto mTableView::sortable() const -> bool {
return state.sortable;
}
#endif