mirror of https://github.com/bsnes-emu/bsnes.git
65 lines
1.5 KiB
C++
65 lines
1.5 KiB
C++
#if defined(Hiro_PopupMenu)
|
|
|
|
auto mPopupMenu::allocate() -> pObject* {
|
|
return new pPopupMenu(*this);
|
|
}
|
|
|
|
auto mPopupMenu::destruct() -> void {
|
|
for(auto& action : state.actions) action->destruct();
|
|
mObject::destruct();
|
|
}
|
|
|
|
//
|
|
|
|
auto mPopupMenu::action(unsigned position) const -> Action {
|
|
if(position < actionCount()) return state.actions[position];
|
|
return {};
|
|
}
|
|
|
|
auto mPopupMenu::actionCount() const -> unsigned {
|
|
return state.actions.size();
|
|
}
|
|
|
|
auto mPopupMenu::actions() const -> vector<Action> {
|
|
vector<Action> actions;
|
|
for(auto& action : state.actions) actions.append(action);
|
|
return actions;
|
|
}
|
|
|
|
auto mPopupMenu::append(sAction action) -> type& {
|
|
state.actions.append(action);
|
|
action->setParent(this, actionCount() - 1);
|
|
signal(append, action);
|
|
return *this;
|
|
}
|
|
|
|
auto mPopupMenu::remove(sAction action) -> type& {
|
|
signed offset = action->offset();
|
|
signal(remove, action);
|
|
state.actions.remove(offset);
|
|
for(auto n : range(offset, actionCount())) {
|
|
state.actions[n]->adjustOffset(-1);
|
|
}
|
|
action->setParent();
|
|
return *this;
|
|
}
|
|
|
|
auto mPopupMenu::reset() -> type& {
|
|
while(state.actions) remove(state.actions.right());
|
|
return *this;
|
|
}
|
|
|
|
auto mPopupMenu::setParent(mObject* parent, signed offset) -> type& {
|
|
for(auto& action : reverse(state.actions)) action->destruct();
|
|
mObject::setParent(parent, offset);
|
|
for(auto& action : state.actions) action->construct();
|
|
return *this;
|
|
}
|
|
|
|
auto mPopupMenu::setVisible(bool visible) -> type& {
|
|
signal(setVisible, visible);
|
|
return *this;
|
|
}
|
|
|
|
#endif
|