bsnes/Shaders
LMLB c365c450a7 Fix shaders that break with specific pixel factors
OmniScaleLegacy seems to has problems with every odd factor (3x, 5x, 7x,
9x, etc.).
SmoothBilinear has problems with 5x and 11x and probably more.
2018-03-14 20:06:37 +01:00
..
AAOmniScaleLegacy.fsh Fix shaders that sample at texel edges 2018-03-14 20:05:51 +01:00
AAScale2x.fsh Added HQ2x shader, upgrading to OpenGL 3 2016-06-14 14:11:37 +03:00
AAScale4x.fsh Added HQ2x shader, upgrading to OpenGL 3 2016-06-14 14:11:37 +03:00
Bilinear.fsh Fix shaders that sample at texel edges 2018-03-14 20:05:51 +01:00
HQ2x.fsh Added anti aliasing to OmniScale. Fixed color differentiation for HQ2x and OmniScale 2016-06-17 23:47:41 +03:00
LCD.fsh Added LCD graphics filter; emulates low-resolution LCD artifacts 2018-02-17 20:43:48 +02:00
MasterShader.fsh Scaling filters in SDL 2017-12-23 22:11:53 +02:00
NearestNeighbor.fsh Added HQ2x shader, upgrading to OpenGL 3 2016-06-14 14:11:37 +03:00
OmniScale.fsh Added anti aliasing to OmniScale. Fixed color differentiation for HQ2x and OmniScale 2016-06-17 23:47:41 +03:00
OmniScaleLegacy.fsh Fix shaders that break with specific pixel factors 2018-03-14 20:06:37 +01:00
Scale2x.fsh Added HQ2x shader, upgrading to OpenGL 3 2016-06-14 14:11:37 +03:00
Scale4x.fsh Added HQ2x shader, upgrading to OpenGL 3 2016-06-14 14:11:37 +03:00
SmoothBilinear.fsh Fix shaders that break with specific pixel factors 2018-03-14 20:06:37 +01:00