bsnes/higan/sfc/alt/ppu-balanced/ppu.cpp

430 lines
10 KiB
C++

#include <sfc/sfc.hpp>
#define PPU_CPP
namespace SuperFamicom {
PPU ppu;
#include "memory/memory.cpp"
#include "mmio/mmio.cpp"
#include "render/render.cpp"
#include "serialization.cpp"
void PPU::step(unsigned clocks) {
clock += clocks;
}
void PPU::synchronize_cpu() {
if(CPU::Threaded == true) {
if(clock >= 0 && scheduler.sync != Scheduler::SynchronizeMode::All) co_switch(cpu.thread);
} else {
while(clock >= 0) cpu.enter();
}
}
void PPU::Enter() { ppu.enter(); }
void PPU::enter() {
while(true) {
if(scheduler.sync == Scheduler::SynchronizeMode::All) {
scheduler.exit(Scheduler::ExitReason::SynchronizeEvent);
}
//H = 0 (initialize)
scanline();
add_clocks(10);
//H = 10 (cache mode7 registers + OAM address reset)
cache.m7_hofs = regs.m7_hofs;
cache.m7_vofs = regs.m7_vofs;
cache.m7a = regs.m7a;
cache.m7b = regs.m7b;
cache.m7c = regs.m7c;
cache.m7d = regs.m7d;
cache.m7x = regs.m7x;
cache.m7y = regs.m7y;
if(vcounter() == (!overscan() ? 225 : 240)) {
if(regs.display_disabled == false) {
regs.oam_addr = regs.oam_baseaddr << 1;
regs.oam_firstsprite = (regs.oam_priority == false) ? 0 : (regs.oam_addr >> 2) & 127;
}
}
add_clocks(502);
//H = 512 (render)
render_scanline();
add_clocks(640);
//H = 1152 (cache OBSEL)
if(cache.oam_basesize != regs.oam_basesize) {
cache.oam_basesize = regs.oam_basesize;
sprite_list_valid = false;
}
cache.oam_nameselect = regs.oam_nameselect;
cache.oam_tdaddr = regs.oam_tdaddr;
add_clocks(lineclocks() - 1152); //seek to start of next scanline
}
}
void PPU::add_clocks(unsigned clocks) {
tick(clocks);
step(clocks);
synchronize_cpu();
}
void PPU::scanline() {
line = vcounter();
if(line == 0) {
frame();
//RTO flag reset
regs.time_over = false;
regs.range_over = false;
}
if(line == 1) {
//mosaic reset
for(int bg = BG1; bg <= BG4; bg++) regs.bg_y[bg] = 1;
regs.mosaic_countdown = regs.mosaic_size + 1;
regs.mosaic_countdown--;
} else {
for(int bg = BG1; bg <= BG4; bg++) {
if(!regs.mosaic_enabled[bg] || !regs.mosaic_countdown) regs.bg_y[bg] = line;
}
if(!regs.mosaic_countdown) regs.mosaic_countdown = regs.mosaic_size + 1;
regs.mosaic_countdown--;
}
}
void PPU::render_scanline() {
if(line >= 1 && line < (!overscan() ? 225 : 240)) {
if(framecounter) return;
render_line_oam_rto();
render_line();
}
}
void PPU::frame() {
system.frame();
if(field() == 0) {
display.interlace = regs.interlace;
regs.scanlines = (regs.overscan == false) ? 224 : 239;
}
framecounter = (frameskip == 0 ? 0 : (framecounter + 1) % frameskip);
}
void PPU::enable() {
function<uint8 (unsigned)> reader = { &PPU::mmio_read, (PPU*)&ppu };
function<void (unsigned, uint8)> writer = { &PPU::mmio_write, (PPU*)&ppu };
bus.map(reader, writer, 0x00, 0x3f, 0x2100, 0x213f);
bus.map(reader, writer, 0x80, 0xbf, 0x2100, 0x213f);
}
void PPU::power() {
ppu1_version = config.ppu1.version;
ppu2_version = config.ppu2.version;
for(auto &n : vram) n = 0x00;
for(auto &n : oam) n = 0x00;
for(auto &n : cgram) n = 0x00;
flush_tiledata_cache();
region = (system.region() == System::Region::NTSC ? 0 : 1); //0 = NTSC, 1 = PAL
regs.ioamaddr = 0x0000;
regs.icgramaddr = 0x01ff;
//$2100
regs.display_disabled = true;
regs.display_brightness = 15;
//$2101
regs.oam_basesize = 0;
regs.oam_nameselect = 0;
regs.oam_tdaddr = 0x0000;
cache.oam_basesize = 0;
cache.oam_nameselect = 0;
cache.oam_tdaddr = 0x0000;
//$2102-$2103
regs.oam_baseaddr = 0x0000;
regs.oam_addr = 0x0000;
regs.oam_priority = false;
regs.oam_firstsprite = 0;
//$2104
regs.oam_latchdata = 0x00;
//$2105
regs.bg_tilesize[BG1] = 0;
regs.bg_tilesize[BG2] = 0;
regs.bg_tilesize[BG3] = 0;
regs.bg_tilesize[BG4] = 0;
regs.bg3_priority = 0;
regs.bg_mode = 0;
//$2106
regs.mosaic_size = 0;
regs.mosaic_enabled[BG1] = false;
regs.mosaic_enabled[BG2] = false;
regs.mosaic_enabled[BG3] = false;
regs.mosaic_enabled[BG4] = false;
regs.mosaic_countdown = 0;
//$2107-$210a
regs.bg_scaddr[BG1] = 0x0000;
regs.bg_scaddr[BG2] = 0x0000;
regs.bg_scaddr[BG3] = 0x0000;
regs.bg_scaddr[BG4] = 0x0000;
regs.bg_scsize[BG1] = SC_32x32;
regs.bg_scsize[BG2] = SC_32x32;
regs.bg_scsize[BG3] = SC_32x32;
regs.bg_scsize[BG4] = SC_32x32;
//$210b-$210c
regs.bg_tdaddr[BG1] = 0x0000;
regs.bg_tdaddr[BG2] = 0x0000;
regs.bg_tdaddr[BG3] = 0x0000;
regs.bg_tdaddr[BG4] = 0x0000;
//$210d-$2114
regs.bg_ofslatch = 0x00;
regs.m7_hofs = regs.m7_vofs = 0x0000;
regs.bg_hofs[BG1] = regs.bg_vofs[BG1] = 0x0000;
regs.bg_hofs[BG2] = regs.bg_vofs[BG2] = 0x0000;
regs.bg_hofs[BG3] = regs.bg_vofs[BG3] = 0x0000;
regs.bg_hofs[BG4] = regs.bg_vofs[BG4] = 0x0000;
//$2115
regs.vram_incmode = 1;
regs.vram_mapping = 0;
regs.vram_incsize = 1;
//$2116-$2117
regs.vram_addr = 0x0000;
//$211a
regs.mode7_repeat = 0;
regs.mode7_vflip = false;
regs.mode7_hflip = false;
//$211b-$2120
regs.m7_latch = 0x00;
regs.m7a = 0x0000;
regs.m7b = 0x0000;
regs.m7c = 0x0000;
regs.m7d = 0x0000;
regs.m7x = 0x0000;
regs.m7y = 0x0000;
//$2121
regs.cgram_addr = 0x0000;
//$2122
regs.cgram_latchdata = 0x00;
//$2123-$2125
regs.window1_enabled[BG1] = false;
regs.window1_enabled[BG2] = false;
regs.window1_enabled[BG3] = false;
regs.window1_enabled[BG4] = false;
regs.window1_enabled[OAM] = false;
regs.window1_enabled[COL] = false;
regs.window1_invert [BG1] = false;
regs.window1_invert [BG2] = false;
regs.window1_invert [BG3] = false;
regs.window1_invert [BG4] = false;
regs.window1_invert [OAM] = false;
regs.window1_invert [COL] = false;
regs.window2_enabled[BG1] = false;
regs.window2_enabled[BG2] = false;
regs.window2_enabled[BG3] = false;
regs.window2_enabled[BG4] = false;
regs.window2_enabled[OAM] = false;
regs.window2_enabled[COL] = false;
regs.window2_invert [BG1] = false;
regs.window2_invert [BG2] = false;
regs.window2_invert [BG3] = false;
regs.window2_invert [BG4] = false;
regs.window2_invert [OAM] = false;
regs.window2_invert [COL] = false;
//$2126-$2129
regs.window1_left = 0x00;
regs.window1_right = 0x00;
regs.window2_left = 0x00;
regs.window2_right = 0x00;
//$212a-$212b
regs.window_mask[BG1] = 0;
regs.window_mask[BG2] = 0;
regs.window_mask[BG3] = 0;
regs.window_mask[BG4] = 0;
regs.window_mask[OAM] = 0;
regs.window_mask[COL] = 0;
//$212c-$212d
regs.bg_enabled[BG1] = false;
regs.bg_enabled[BG2] = false;
regs.bg_enabled[BG3] = false;
regs.bg_enabled[BG4] = false;
regs.bg_enabled[OAM] = false;
regs.bgsub_enabled[BG1] = false;
regs.bgsub_enabled[BG2] = false;
regs.bgsub_enabled[BG3] = false;
regs.bgsub_enabled[BG4] = false;
regs.bgsub_enabled[OAM] = false;
//$212e-$212f
regs.window_enabled[BG1] = false;
regs.window_enabled[BG2] = false;
regs.window_enabled[BG3] = false;
regs.window_enabled[BG4] = false;
regs.window_enabled[OAM] = false;
regs.sub_window_enabled[BG1] = false;
regs.sub_window_enabled[BG2] = false;
regs.sub_window_enabled[BG3] = false;
regs.sub_window_enabled[BG4] = false;
regs.sub_window_enabled[OAM] = false;
//$2130
regs.color_mask = 0;
regs.colorsub_mask = 0;
regs.addsub_mode = false;
regs.direct_color = false;
//$2131
regs.color_mode = 0;
regs.color_halve = false;
regs.color_enabled[BACK] = false;
regs.color_enabled[OAM] = false;
regs.color_enabled[BG4] = false;
regs.color_enabled[BG3] = false;
regs.color_enabled[BG2] = false;
regs.color_enabled[BG1] = false;
//$2132
regs.color_r = 0x00;
regs.color_g = 0x00;
regs.color_b = 0x00;
regs.color_rgb = 0x0000;
//$2133
regs.mode7_extbg = false;
regs.pseudo_hires = false;
regs.overscan = false;
regs.scanlines = 224;
regs.oam_interlace = false;
regs.interlace = false;
//$2137
regs.hcounter = 0;
regs.vcounter = 0;
regs.latch_hcounter = 0;
regs.latch_vcounter = 0;
regs.counters_latched = false;
//$2139-$213a
regs.vram_readbuffer = 0x0000;
//$213e
regs.time_over = false;
regs.range_over = false;
reset();
}
void PPU::reset() {
create(Enter, system.cpu_frequency());
PPUcounter::reset();
memset(surface, 0, 512 * 512 * sizeof(uint32));
frame();
//$2100
regs.display_disabled = true;
display.interlace = false;
display.overscan = false;
regs.scanlines = 224;
memset(sprite_list, 0, sizeof(sprite_list));
sprite_list_valid = false;
//open bus support
regs.ppu1_mdr = 0xff;
regs.ppu2_mdr = 0xff;
//bg line counters
regs.bg_y[0] = 0;
regs.bg_y[1] = 0;
regs.bg_y[2] = 0;
regs.bg_y[3] = 0;
}
void PPU::layer_enable(unsigned layer, unsigned priority, bool enable) {
switch(layer * 4 + priority) {
case 0: layer_enabled[BG1][0] = enable; break;
case 1: layer_enabled[BG1][1] = enable; break;
case 4: layer_enabled[BG2][0] = enable; break;
case 5: layer_enabled[BG2][1] = enable; break;
case 8: layer_enabled[BG3][0] = enable; break;
case 9: layer_enabled[BG3][1] = enable; break;
case 12: layer_enabled[BG4][0] = enable; break;
case 13: layer_enabled[BG4][1] = enable; break;
case 16: layer_enabled[OAM][0] = enable; break;
case 17: layer_enabled[OAM][1] = enable; break;
case 18: layer_enabled[OAM][2] = enable; break;
case 19: layer_enabled[OAM][3] = enable; break;
}
}
void PPU::set_frameskip(unsigned frameskip_) {
frameskip = frameskip_;
framecounter = 0;
}
PPU::PPU() {
surface = new uint32[512 * 512];
output = surface + 16 * 512;
alloc_tiledata_cache();
for(unsigned l = 0; l < 16; l++) {
for(unsigned i = 0; i < 4096; i++) {
mosaic_table[l][i] = (i / (l + 1)) * (l + 1);
}
}
layer_enabled[BG1][0] = true;
layer_enabled[BG1][1] = true;
layer_enabled[BG2][0] = true;
layer_enabled[BG2][1] = true;
layer_enabled[BG3][0] = true;
layer_enabled[BG3][1] = true;
layer_enabled[BG4][0] = true;
layer_enabled[BG4][1] = true;
layer_enabled[OAM][0] = true;
layer_enabled[OAM][1] = true;
layer_enabled[OAM][2] = true;
layer_enabled[OAM][3] = true;
frameskip = 0;
framecounter = 0;
}
PPU::~PPU() {
delete[] surface;
free_tiledata_cache();
}
}