mirror of https://github.com/bsnes-emu/bsnes.git
73 lines
1.8 KiB
C++
Executable File
73 lines
1.8 KiB
C++
Executable File
#if defined(Hiro_Viewport)
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namespace hiro {
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auto pViewport::construct() -> void {
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qtWidget = qtViewport = new QtViewport(*this);
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qtViewport->setMouseTracking(true);
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qtViewport->setAttribute(Qt::WA_PaintOnScreen, true);
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qtViewport->setStyleSheet("background: #000000");
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pWidget::construct();
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_setState();
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}
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auto pViewport::destruct() -> void {
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delete qtViewport;
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qtWidget = qtViewport = nullptr;
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}
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auto pViewport::handle() const -> uintptr_t {
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return (uintptr_t)qtViewport->winId();
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}
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auto pViewport::setDroppable(bool droppable) -> void {
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_setState();
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}
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auto pViewport::setFocusable(bool focusable) -> void {
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//TODO
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}
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auto pViewport::_setState() -> void {
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qtViewport->setAcceptDrops(self().droppable());
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}
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auto QtViewport::dragEnterEvent(QDragEnterEvent* event) -> void {
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if(event->mimeData()->hasUrls()) {
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event->acceptProposedAction();
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}
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}
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auto QtViewport::dropEvent(QDropEvent* event) -> void {
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if(auto paths = DropPaths(event)) p.self().doDrop(paths);
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}
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auto QtViewport::leaveEvent(QEvent* event) -> void {
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p.self().doMouseLeave();
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}
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auto QtViewport::mouseMoveEvent(QMouseEvent* event) -> void {
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p.self().doMouseMove({event->pos().x(), event->pos().y()});
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}
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auto QtViewport::mousePressEvent(QMouseEvent* event) -> void {
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switch(event->button()) {
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case Qt::LeftButton: p.self().doMousePress(Mouse::Button::Left); break;
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case Qt::MidButton: p.self().doMousePress(Mouse::Button::Middle); break;
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case Qt::RightButton: p.self().doMousePress(Mouse::Button::Right); break;
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}
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}
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auto QtViewport::mouseReleaseEvent(QMouseEvent* event) -> void {
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switch(event->button()) {
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case Qt::LeftButton: p.self().doMouseRelease(Mouse::Button::Left); break;
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case Qt::MidButton: p.self().doMouseRelease(Mouse::Button::Middle); break;
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case Qt::RightButton: p.self().doMouseRelease(Mouse::Button::Right); break;
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}
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}
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}
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#endif
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