mirror of https://github.com/bsnes-emu/bsnes.git
27 lines
643 B
C++
27 lines
643 B
C++
#if defined(Hiro_VerticalResizeGrip)
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struct VerticalResizeGrip;
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struct mVerticalResizeGrip;
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using sVerticalResizeGrip = shared_pointer<mVerticalResizeGrip>;
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struct mVerticalResizeGrip : mCanvas {
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using type = mVerticalResizeGrip;
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mVerticalResizeGrip();
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auto doActivate() const -> void;
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auto doResize(int offset) const -> void;
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auto onActivate(const function<void ()>& callback) -> type&;
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auto onResize(const function<void (int)>& callback) -> type&;
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//private:
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struct State {
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function<void ()> onActivate;
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function<void (int)> onResize;
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int offset = 0;
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Position origin;
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Timer timer;
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} state;
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};
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#endif
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