mirror of https://github.com/bsnes-emu/bsnes.git
73be2e729c
byuu says: Changelog: - GBA: SOUND_CTL_H is readable, fixes sound effects in Mario&Luigi Superstar Saga [Cydrak] (note: game is still unplayable due to other bugs) - phoenix/Windows: workaround for Win32 API ListView bug, fixes slot loading behavior - ruby: added udev driver for Linux with rumble support, and added rumble support to existing RawInput driver for XInput and DirectInput - ethos: added new "Rumble" mapping to GBA input assignment, use it to tell higan which controller to rumble (clear it to disable rumble) - GBA: Game Boy Player rumble is now fully emulated - core: added new normalized raw-color palette mode for Display Emulation shaders The way rumble was added to ethos was somewhat hackish. The support doesn't really exist in nall. I need to redesign the entire input system, but that's not a change I want to make so close to a release. |
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armdsp | ||
bsx | ||
epsonrtc | ||
event | ||
hitachidsp | ||
hsu1 | ||
icd2 | ||
msu1 | ||
necdsp | ||
nss | ||
obc1 | ||
sa1 | ||
sdd1 | ||
sharprtc | ||
spc7110 | ||
superfx | ||
chip.hpp |