bsnes/nall/stream/vector.hpp

38 lines
1.1 KiB
C++

#pragma once
#include <nall/stream/stream.hpp>
#include <nall/vector.hpp>
namespace nall {
struct vectorstream : stream {
using stream::read;
using stream::write;
vectorstream(vector<uint8>& memory) : memory(memory), pwritable(true) {}
vectorstream(const vector<uint8>& memory) : memory((vector<uint8>&)memory), pwritable(false) {}
auto seekable() const -> bool { return true; }
auto readable() const -> bool { return true; }
auto writable() const -> bool { return pwritable; }
auto randomaccess() const -> bool { return true; }
auto data() const -> uint8* { return memory.data(); }
auto size() const -> uint { return memory.size(); }
auto offset() const -> uint { return poffset; }
auto seek(unsigned offset) const -> void { poffset = offset; }
auto read() const -> uint8 { return memory[poffset++]; }
auto write(uint8 data) const -> void { memory[poffset++] = data; }
auto read(uint offset) const -> uint8 { return memory[offset]; }
auto write(uint offset, uint8 data) const -> void { memory[offset] = data; }
protected:
vector<uint8>& memory;
mutable uint poffset = 0;
mutable bool pwritable = false;
};
}