mirror of https://github.com/bsnes-emu/bsnes.git
119 lines
3.3 KiB
C++
119 lines
3.3 KiB
C++
struct Cartridge : property<Cartridge> {
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enum class Region : unsigned { NTSC, PAL };
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Cartridge() = default;
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~Cartridge() { unload(); }
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auto loaded() const -> bool { return _loaded; }
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auto sha256() const -> string { return _sha256; }
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auto region() const -> Region { return _region; }
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readonly<bool> hasICD2;
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readonly<bool> hasMCC;
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readonly<bool> hasNSSDIP;
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readonly<bool> hasEvent;
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readonly<bool> hasSA1;
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readonly<bool> hasSuperFX;
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readonly<bool> hasARMDSP;
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readonly<bool> hasHitachiDSP;
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readonly<bool> hasNECDSP;
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readonly<bool> hasEpsonRTC;
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readonly<bool> hasSharpRTC;
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readonly<bool> hasSPC7110;
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readonly<bool> hasSDD1;
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readonly<bool> hasOBC1;
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readonly<bool> hasMSU1;
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readonly<bool> hasGameBoySlot;
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readonly<bool> hasBSMemorySlot;
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readonly<bool> hasSufamiTurboSlots;
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auto manifest() -> string;
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auto title() -> string;
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auto load() -> void;
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auto unload() -> void;
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auto serialize(serializer&) -> void;
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MappedRAM rom;
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MappedRAM ram;
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struct Mapping {
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function<auto (uint, uint8) -> uint8> reader;
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function<auto (uint, uint8) -> void> writer;
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string addr;
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uint size = 0;
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uint base = 0;
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uint mask = 0;
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Mapping() = default;
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Mapping(const function<uint8 (uint, uint8)>&, const function<void (uint, uint8)>&);
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Mapping(SuperFamicom::Memory&);
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};
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vector<Mapping> mapping;
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struct Memory {
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unsigned id;
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string name;
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};
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vector<Memory> memory;
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struct Information {
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struct Markup {
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string cartridge;
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string gameBoy;
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string bsMemory;
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string sufamiTurboA;
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string sufamiTurboB;
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} markup;
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struct Title {
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string cartridge;
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string gameBoy;
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string bsMemory;
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string sufamiTurboA;
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string sufamiTurboB;
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} title;
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} information;
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private:
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auto loadGameBoy() -> void;
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auto loadBSMemory() -> void;
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auto loadSufamiTurboA() -> void;
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auto loadSufamiTurboB() -> void;
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friend class Interface;
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//markup.cpp
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auto parseMarkup(const string&) -> void;
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auto parseMarkupMap(Markup::Node, SuperFamicom::Memory&) -> void;
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auto parseMarkupMap(Markup::Node, const function<uint8 (uint, uint8)>&, const function<void (uint, uint8)>&) -> void;
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auto parseMarkupMemory(MappedRAM&, Markup::Node, unsigned id, bool writable) -> void;
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auto parseMarkupROM(Markup::Node) -> void;
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auto parseMarkupRAM(Markup::Node) -> void;
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auto parseMarkupICD2(Markup::Node) -> void;
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auto parseMarkupMCC(Markup::Node) -> void;
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auto parseMarkupBSMemory(Markup::Node) -> void;
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auto parseMarkupSufamiTurbo(Markup::Node, bool slot) -> void;
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auto parseMarkupNSS(Markup::Node) -> void;
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auto parseMarkupEvent(Markup::Node) -> void;
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auto parseMarkupSA1(Markup::Node) -> void;
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auto parseMarkupSuperFX(Markup::Node) -> void;
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auto parseMarkupARMDSP(Markup::Node) -> void;
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auto parseMarkupHitachiDSP(Markup::Node, unsigned roms) -> void;
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auto parseMarkupNECDSP(Markup::Node) -> void;
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auto parseMarkupEpsonRTC(Markup::Node) -> void;
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auto parseMarkupSharpRTC(Markup::Node) -> void;
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auto parseMarkupSPC7110(Markup::Node) -> void;
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auto parseMarkupSDD1(Markup::Node) -> void;
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auto parseMarkupOBC1(Markup::Node) -> void;
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auto parseMarkupMSU1(Markup::Node) -> void;
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bool _loaded = false;
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string _sha256;
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Region _region = Region::NTSC;
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};
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extern Cartridge cartridge;
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