mirror of https://github.com/bsnes-emu/bsnes.git
41 lines
743 B
C++
41 lines
743 B
C++
struct Cartridge {
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#include "memory.hpp"
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auto loaded() const -> bool;
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auto sha256() const -> string;
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auto manifest() const -> string;
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auto title() const -> string;
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struct Information {
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string markup;
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string sha256;
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string title;
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} information;
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struct Media {
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uint id;
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string name;
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};
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vector<Media> memory;
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Cartridge();
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~Cartridge();
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auto load() -> void;
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auto unload() -> void;
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auto power() -> void;
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auto read(uint mode, uint32 addr) -> uint32;
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auto write(uint mode, uint32 addr, uint32 word) -> void;
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auto serialize(serializer&) -> void;
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private:
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bool isLoaded = false;
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bool hasSRAM = false;
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bool hasEEPROM = false;
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bool hasFLASH = false;
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};
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extern Cartridge cartridge;
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