mirror of https://github.com/bsnes-emu/bsnes.git
34 lines
705 B
C++
34 lines
705 B
C++
#include <sfc/sfc.hpp>
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#define CHEAT_CPP
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namespace SuperFamicom {
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Cheat cheat;
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auto Cheat::reset() -> void {
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codes.reset();
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}
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auto Cheat::append(unsigned addr, unsigned data) -> void {
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codes.append({addr, Unused, data});
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}
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auto Cheat::append(unsigned addr, unsigned comp, unsigned data) -> void {
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codes.append({addr, comp, data});
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}
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auto Cheat::find(unsigned addr, unsigned comp) -> maybe<unsigned> {
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//WRAM mirroring: $00-3f,80-bf:0000-1fff -> $7e:0000-1fff
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if((addr & 0x40e000) == 0x000000) addr = 0x7e0000 | (addr & 0x1fff);
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for(auto& code : codes) {
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if(code.addr == addr && (code.comp == Unused || code.comp == comp)) {
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return code.data;
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}
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}
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return nothing;
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}
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}
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