bsnes/snes/fast/snes_spc/SNES_SPC_state.cpp

130 lines
3.6 KiB
C++
Executable File

// SPC emulation state save/load: copy_state(), save_spc()
// Separate file to avoid linking in unless needed
// snes_spc 0.9.0. http://www.slack.net/~ant/
#include "SNES_SPC.h"
#if !SPC_NO_COPY_STATE_FUNCS
#include <string.h>
/* Copyright (C) 2004-2007 Shay Green. This module is free software; you
can redistribute it and/or modify it under the terms of the GNU Lesser
General Public License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version. This
module is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
details. You should have received a copy of the GNU Lesser General Public
License along with this module; if not, write to the Free Software Foundation,
Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */
#include "blargg_source.h"
#define RAM (m.ram.ram)
#define REGS (m.smp_regs [0])
#define REGS_IN (m.smp_regs [1])
void SNES_SPC::save_regs( uint8_t out [reg_count] )
{
// Use current timer counter values
for ( int i = 0; i < timer_count; i++ )
out [r_t0out + i] = m.timers [i].counter;
// Last written values
memcpy( out, REGS, r_t0out );
}
void SNES_SPC::init_header( void* spc_out )
{
spc_file_t* const spc = (spc_file_t*) spc_out;
spc->has_id666 = 26; // has none
spc->version = 30;
memcpy( spc, signature, sizeof spc->signature );
memset( spc->text, 0, sizeof spc->text );
}
void SNES_SPC::save_spc( void* spc_out )
{
spc_file_t* const spc = (spc_file_t*) spc_out;
// CPU
spc->pcl = (uint8_t) (m.cpu_regs.pc >> 0);
spc->pch = (uint8_t) (m.cpu_regs.pc >> 8);
spc->a = m.cpu_regs.a;
spc->x = m.cpu_regs.x;
spc->y = m.cpu_regs.y;
spc->psw = m.cpu_regs.psw;
spc->sp = m.cpu_regs.sp;
// RAM, ROM
memcpy( spc->ram, RAM, sizeof spc->ram );
if ( m.rom_enabled )
memcpy( spc->ram + rom_addr, m.hi_ram, sizeof m.hi_ram );
memset( spc->unused, 0, sizeof spc->unused );
memcpy( spc->ipl_rom, m.rom, sizeof spc->ipl_rom );
// SMP registers
save_regs( &spc->ram [0xF0] );
int i;
for ( i = 0; i < port_count; i++ )
spc->ram [0xF0 + r_cpuio0 + i] = REGS_IN [r_cpuio0 + i];
// DSP registers
for ( i = 0; i < SPC_DSP::register_count; i++ )
spc->dsp [i] = dsp.read( i );
}
void SNES_SPC::copy_state( unsigned char** io, copy_func_t copy )
{
SPC_State_Copier copier( io, copy );
// Make state data more readable by putting 64K RAM, 16 SMP registers,
// then DSP (with its 128 registers) first
// RAM
enable_rom( 0 ); // will get re-enabled if necessary in regs_loaded() below
copier.copy( RAM, 0x10000 );
{
// SMP registers
uint8_t out_ports [port_count];
uint8_t regs [reg_count];
memcpy( out_ports, &REGS [r_cpuio0], sizeof out_ports );
save_regs( regs );
copier.copy( regs, sizeof regs );
copier.copy( out_ports, sizeof out_ports );
load_regs( regs );
regs_loaded();
memcpy( &REGS [r_cpuio0], out_ports, sizeof out_ports );
}
// CPU registers
SPC_COPY( uint16_t, m.cpu_regs.pc );
SPC_COPY( uint8_t, m.cpu_regs.a );
SPC_COPY( uint8_t, m.cpu_regs.x );
SPC_COPY( uint8_t, m.cpu_regs.y );
SPC_COPY( uint8_t, m.cpu_regs.psw );
SPC_COPY( uint8_t, m.cpu_regs.sp );
copier.extra();
SPC_COPY( int16_t, m.spc_time );
SPC_COPY( int16_t, m.dsp_time );
// DSP
dsp.copy_state( io, copy );
// Timers
for ( int i = 0; i < timer_count; i++ )
{
Timer* t = &m.timers [i];
SPC_COPY( int16_t, t->next_time );
SPC_COPY( uint8_t, t->divider );
copier.extra();
}
copier.extra();
}
#endif