bsnes/ruby/audio/xaudio2.hpp

337 lines
13 KiB
C++
Executable File

/*
xaudio2.hpp (2010-08-14)
author: OV2
ruby-specific header to provide mingw-friendly xaudio2 interfaces
*/
#ifndef XAUDIO2_RUBY_H
#define XAUDIO2_RUBY_H
#include <BaseTyps.h>
#define DEFINE_GUID_X(n,l,w1,w2,b1,b2,b3,b4,b5,b6,b7,b8) GUID_EXT const GUID n GUID_SECT = {l,w1,w2,{b1,b2,b3,b4,b5,b6,b7,b8}}
#define DEFINE_CLSID_X(className, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
DEFINE_GUID_X(CLSID_##className, 0x##l, 0x##w1, 0x##w2, 0x##b1, 0x##b2, 0x##b3, 0x##b4, 0x##b5, 0x##b6, 0x##b7, 0x##b8)
#define DEFINE_IID_X(interfaceName, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
DEFINE_GUID_X(IID_##interfaceName, 0x##l, 0x##w1, 0x##w2, 0x##b1, 0x##b2, 0x##b3, 0x##b4, 0x##b5, 0x##b6, 0x##b7, 0x##b8)
#define X2DEFAULT(x) =x
DEFINE_CLSID_X(XAudio2, e21a7345, eb21, 468e, be, 50, 80, 4d, b9, 7c, f7, 08);
DEFINE_CLSID_X(XAudio2_Debug, f7a76c21, 53d4, 46bb, ac, 53, 8b, 45, 9c, ae, 46, bd);
DEFINE_IID_X(IXAudio2, 8bcf1f58, 9fe7, 4583, 8a, c6, e2, ad, c4, 65, c8, bb);
DECLARE_INTERFACE(IXAudio2Voice);
#define XAUDIO2_COMMIT_NOW 0
#define XAUDIO2_DEFAULT_CHANNELS 0
#define XAUDIO2_DEFAULT_SAMPLERATE 0
#define XAUDIO2_DEFAULT_FREQ_RATIO 4.0f
#define XAUDIO2_DEBUG_ENGINE 0x0001
#define XAUDIO2_VOICE_NOSRC 0x0004
typedef struct
{
WAVEFORMATEX Format;
union
{
WORD wValidBitsPerSample;
WORD wSamplesPerBlock;
WORD wReserved;
} Samples;
DWORD dwChannelMask;
GUID SubFormat;
} WAVEFORMATEXTENSIBLE, *PWAVEFORMATEXTENSIBLE, *LPPWAVEFORMATEXTENSIBLE;
typedef const WAVEFORMATEXTENSIBLE* LPCWAVEFORMATEXTENSIBLE;
typedef enum XAUDIO2_DEVICE_ROLE
{
NotDefaultDevice = 0x0,
DefaultConsoleDevice = 0x1,
DefaultMultimediaDevice = 0x2,
DefaultCommunicationsDevice = 0x4,
DefaultGameDevice = 0x8,
GlobalDefaultDevice = 0xf,
InvalidDeviceRole = ~GlobalDefaultDevice
} XAUDIO2_DEVICE_ROLE;
typedef struct XAUDIO2_DEVICE_DETAILS
{
WCHAR DeviceID[256];
WCHAR DisplayName[256];
XAUDIO2_DEVICE_ROLE Role;
WAVEFORMATEXTENSIBLE OutputFormat;
} XAUDIO2_DEVICE_DETAILS;
typedef struct XAUDIO2_VOICE_DETAILS
{
UINT32 CreationFlags;
UINT32 InputChannels;
UINT32 InputSampleRate;
} XAUDIO2_VOICE_DETAILS;
typedef enum XAUDIO2_WINDOWS_PROCESSOR_SPECIFIER
{
Processor1 = 0x00000001,
Processor2 = 0x00000002,
Processor3 = 0x00000004,
Processor4 = 0x00000008,
Processor5 = 0x00000010,
Processor6 = 0x00000020,
Processor7 = 0x00000040,
Processor8 = 0x00000080,
Processor9 = 0x00000100,
Processor10 = 0x00000200,
Processor11 = 0x00000400,
Processor12 = 0x00000800,
Processor13 = 0x00001000,
Processor14 = 0x00002000,
Processor15 = 0x00004000,
Processor16 = 0x00008000,
Processor17 = 0x00010000,
Processor18 = 0x00020000,
Processor19 = 0x00040000,
Processor20 = 0x00080000,
Processor21 = 0x00100000,
Processor22 = 0x00200000,
Processor23 = 0x00400000,
Processor24 = 0x00800000,
Processor25 = 0x01000000,
Processor26 = 0x02000000,
Processor27 = 0x04000000,
Processor28 = 0x08000000,
Processor29 = 0x10000000,
Processor30 = 0x20000000,
Processor31 = 0x40000000,
Processor32 = 0x80000000,
XAUDIO2_ANY_PROCESSOR = 0xffffffff,
XAUDIO2_DEFAULT_PROCESSOR = XAUDIO2_ANY_PROCESSOR
} XAUDIO2_WINDOWS_PROCESSOR_SPECIFIER, XAUDIO2_PROCESSOR;
typedef struct XAUDIO2_VOICE_SENDS
{
UINT32 OutputCount;
IXAudio2Voice** pOutputVoices;
} XAUDIO2_VOICE_SENDS;
typedef struct XAUDIO2_EFFECT_DESCRIPTOR
{
IUnknown* pEffect;
BOOL InitialState;
UINT32 OutputChannels;
} XAUDIO2_EFFECT_DESCRIPTOR;
typedef struct XAUDIO2_EFFECT_CHAIN
{
UINT32 EffectCount;
const XAUDIO2_EFFECT_DESCRIPTOR* pEffectDescriptors;
} XAUDIO2_EFFECT_CHAIN;
typedef enum XAUDIO2_FILTER_TYPE
{
LowPassFilter,
BandPassFilter,
HighPassFilter
} XAUDIO2_FILTER_TYPE;
typedef struct XAUDIO2_FILTER_PARAMETERS
{
XAUDIO2_FILTER_TYPE Type;
float Frequency;
float OneOverQ;
} XAUDIO2_FILTER_PARAMETERS;
typedef struct XAUDIO2_BUFFER
{
UINT32 Flags;
UINT32 AudioBytes;
const BYTE* pAudioData;
UINT32 PlayBegin;
UINT32 PlayLength;
UINT32 LoopBegin;
UINT32 LoopLength;
UINT32 LoopCount;
void* pContext;
} XAUDIO2_BUFFER;
typedef struct XAUDIO2_BUFFER_WMA
{
const UINT32* pDecodedPacketCumulativeBytes;
UINT32 PacketCount;
} XAUDIO2_BUFFER_WMA;
typedef struct XAUDIO2_VOICE_STATE
{
void* pCurrentBufferContext;
UINT32 BuffersQueued;
UINT64 SamplesPlayed;
} XAUDIO2_VOICE_STATE;
typedef struct XAUDIO2_PERFORMANCE_DATA
{
UINT64 AudioCyclesSinceLastQuery;
UINT64 TotalCyclesSinceLastQuery;
UINT32 MinimumCyclesPerQuantum;
UINT32 MaximumCyclesPerQuantum;
UINT32 MemoryUsageInBytes;
UINT32 CurrentLatencyInSamples;
UINT32 GlitchesSinceEngineStarted;
UINT32 ActiveSourceVoiceCount;
UINT32 TotalSourceVoiceCount;
UINT32 ActiveSubmixVoiceCount;
UINT32 TotalSubmixVoiceCount;
UINT32 ActiveXmaSourceVoices;
UINT32 ActiveXmaStreams;
} XAUDIO2_PERFORMANCE_DATA;
typedef struct XAUDIO2_DEBUG_CONFIGURATION
{
UINT32 TraceMask;
UINT32 BreakMask;
BOOL LogThreadID;
BOOL LogFileline;
BOOL LogFunctionName;
BOOL LogTiming;
} XAUDIO2_DEBUG_CONFIGURATION;
DECLARE_INTERFACE(IXAudio2EngineCallback)
{
STDMETHOD_(void, OnProcessingPassStart) (THIS) PURE;
STDMETHOD_(void, OnProcessingPassEnd) (THIS) PURE;
STDMETHOD_(void, OnCriticalError) (THIS_ HRESULT Error) PURE;
};
DECLARE_INTERFACE(IXAudio2VoiceCallback)
{
STDMETHOD_(void, OnVoiceProcessingPassStart) (THIS_ UINT32 BytesRequired) PURE;
STDMETHOD_(void, OnVoiceProcessingPassEnd) (THIS) PURE;
STDMETHOD_(void, OnStreamEnd) (THIS) PURE;
STDMETHOD_(void, OnBufferStart) (THIS_ void* pBufferContext) PURE;
STDMETHOD_(void, OnBufferEnd) (THIS_ void* pBufferContext) PURE;
STDMETHOD_(void, OnLoopEnd) (THIS_ void* pBufferContext) PURE;
STDMETHOD_(void, OnVoiceError) (THIS_ void* pBufferContext, HRESULT Error) PURE;
};
DECLARE_INTERFACE(IXAudio2Voice)
{
#define Declare_IXAudio2Voice_Methods() \
STDMETHOD_(void, GetVoiceDetails) (THIS_ XAUDIO2_VOICE_DETAILS* pVoiceDetails) PURE; \
STDMETHOD(SetOutputVoices) (THIS_ const XAUDIO2_VOICE_SENDS* pSendList) PURE; \
STDMETHOD(SetEffectChain) (THIS_ const XAUDIO2_EFFECT_CHAIN* pEffectChain) PURE; \
STDMETHOD(EnableEffect) (THIS_ UINT32 EffectIndex, \
UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \
STDMETHOD(DisableEffect) (THIS_ UINT32 EffectIndex, \
UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \
STDMETHOD_(void, GetEffectState) (THIS_ UINT32 EffectIndex, BOOL* pEnabled) PURE; \
STDMETHOD(SetEffectParameters) (THIS_ UINT32 EffectIndex, \
const void* pParameters, \
UINT32 ParametersByteSize, \
UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \
STDMETHOD(GetEffectParameters) (THIS_ UINT32 EffectIndex, void* pParameters, \
UINT32 ParametersByteSize) PURE; \
STDMETHOD(SetFilterParameters) (THIS_ const XAUDIO2_FILTER_PARAMETERS* pParameters, \
UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \
STDMETHOD_(void, GetFilterParameters) (THIS_ XAUDIO2_FILTER_PARAMETERS* pParameters) PURE; \
STDMETHOD(SetVolume) (THIS_ float Volume, \
UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \
STDMETHOD_(void, GetVolume) (THIS_ float* pVolume) PURE; \
STDMETHOD(SetChannelVolumes) (THIS_ UINT32 Channels, const float* pVolumes, \
UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \
STDMETHOD_(void, GetChannelVolumes) (THIS_ UINT32 Channels, float* pVolumes) PURE; \
STDMETHOD(SetOutputMatrix) (THIS_ IXAudio2Voice* pDestinationVoice, \
UINT32 SourceChannels, UINT32 DestinationChannels, \
const float* pLevelMatrix, \
UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \
STDMETHOD_(void, GetOutputMatrix) (THIS_ IXAudio2Voice* pDestinationVoice, \
UINT32 SourceChannels, UINT32 DestinationChannels, \
float* pLevelMatrix) PURE; \
STDMETHOD_(void, DestroyVoice) (THIS) PURE
Declare_IXAudio2Voice_Methods();
};
DECLARE_INTERFACE_(IXAudio2MasteringVoice, IXAudio2Voice)
{
Declare_IXAudio2Voice_Methods();
};
DECLARE_INTERFACE_(IXAudio2SubmixVoice, IXAudio2Voice)
{
Declare_IXAudio2Voice_Methods();
};
DECLARE_INTERFACE_(IXAudio2SourceVoice, IXAudio2Voice)
{
Declare_IXAudio2Voice_Methods();
STDMETHOD(Start) (THIS_ UINT32 Flags, UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE;
STDMETHOD(Stop) (THIS_ UINT32 Flags, UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE;
STDMETHOD(SubmitSourceBuffer) (THIS_ const XAUDIO2_BUFFER* pBuffer, const XAUDIO2_BUFFER_WMA* pBufferWMA X2DEFAULT(NULL)) PURE;
STDMETHOD(FlushSourceBuffers) (THIS) PURE;
STDMETHOD(Discontinuity) (THIS) PURE;
STDMETHOD(ExitLoop) (THIS_ UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE;
STDMETHOD_(void, GetState) (THIS_ XAUDIO2_VOICE_STATE* pVoiceState) PURE;
STDMETHOD(SetFrequencyRatio) (THIS_ float Ratio,
UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE;
STDMETHOD_(void, GetFrequencyRatio) (THIS_ float* pRatio) PURE;
};
DECLARE_INTERFACE_(IXAudio2, IUnknown)
{
STDMETHOD(QueryInterface) (THIS_ REFIID riid, void** ppvInterface) PURE;
STDMETHOD_(ULONG, AddRef) (THIS) PURE;
STDMETHOD_(ULONG, Release) (THIS) PURE;
STDMETHOD(GetDeviceCount) (THIS_ UINT32* pCount) PURE;
STDMETHOD(GetDeviceDetails) (THIS_ UINT32 Index, XAUDIO2_DEVICE_DETAILS* pDeviceDetails) PURE;
STDMETHOD(Initialize) (THIS_ UINT32 Flags X2DEFAULT(0),
XAUDIO2_PROCESSOR XAudio2Processor X2DEFAULT(XAUDIO2_DEFAULT_PROCESSOR)) PURE;
STDMETHOD(RegisterForCallbacks) (IXAudio2EngineCallback* pCallback) PURE;
STDMETHOD_(void, UnregisterForCallbacks) (IXAudio2EngineCallback* pCallback) PURE;
STDMETHOD(CreateSourceVoice) (THIS_ IXAudio2SourceVoice** ppSourceVoice,
const WAVEFORMATEX* pSourceFormat,
UINT32 Flags X2DEFAULT(0),
float MaxFrequencyRatio X2DEFAULT(XAUDIO2_DEFAULT_FREQ_RATIO),
IXAudio2VoiceCallback* pCallback X2DEFAULT(NULL),
const XAUDIO2_VOICE_SENDS* pSendList X2DEFAULT(NULL),
const XAUDIO2_EFFECT_CHAIN* pEffectChain X2DEFAULT(NULL)) PURE;
STDMETHOD(CreateSubmixVoice) (THIS_ IXAudio2SubmixVoice** ppSubmixVoice,
UINT32 InputChannels, UINT32 InputSampleRate,
UINT32 Flags X2DEFAULT(0), UINT32 ProcessingStage X2DEFAULT(0),
const XAUDIO2_VOICE_SENDS* pSendList X2DEFAULT(NULL),
const XAUDIO2_EFFECT_CHAIN* pEffectChain X2DEFAULT(NULL)) PURE;
STDMETHOD(CreateMasteringVoice) (THIS_ IXAudio2MasteringVoice** ppMasteringVoice,
UINT32 InputChannels X2DEFAULT(XAUDIO2_DEFAULT_CHANNELS),
UINT32 InputSampleRate X2DEFAULT(XAUDIO2_DEFAULT_SAMPLERATE),
UINT32 Flags X2DEFAULT(0), UINT32 DeviceIndex X2DEFAULT(0),
const XAUDIO2_EFFECT_CHAIN* pEffectChain X2DEFAULT(NULL)) PURE;
STDMETHOD(StartEngine) (THIS) PURE;
STDMETHOD_(void, StopEngine) (THIS) PURE;
STDMETHOD(CommitChanges) (THIS_ UINT32 OperationSet) PURE;
STDMETHOD_(void, GetPerformanceData) (THIS_ XAUDIO2_PERFORMANCE_DATA* pPerfData) PURE;
STDMETHOD_(void, SetDebugConfiguration) (THIS_ const XAUDIO2_DEBUG_CONFIGURATION* pDebugConfiguration,
void* pReserved X2DEFAULT(NULL)) PURE;
};
__inline HRESULT XAudio2Create(IXAudio2** ppXAudio2, UINT32 Flags X2DEFAULT(0),
XAUDIO2_PROCESSOR XAudio2Processor X2DEFAULT(XAUDIO2_DEFAULT_PROCESSOR))
{
IXAudio2* pXAudio2;
HRESULT hr = CoCreateInstance((Flags & XAUDIO2_DEBUG_ENGINE) ? CLSID_XAudio2_Debug : CLSID_XAudio2,
NULL, CLSCTX_INPROC_SERVER, IID_IXAudio2, (void**)&pXAudio2);
if (SUCCEEDED(hr))
{
hr = pXAudio2->Initialize(Flags, XAudio2Processor);
if (SUCCEEDED(hr))
{
*ppXAudio2 = pXAudio2;
}
else
{
pXAudio2->Release();
}
}
return hr;
}
#endif