mirror of https://github.com/bsnes-emu/bsnes.git
25 lines
723 B
C++
25 lines
723 B
C++
struct Settings : Markup::Node {
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Settings();
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~Settings();
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};
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Settings::Settings() {
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Markup::Node::operator=(BML::unserialize(string::read(locate({configpath(), "icarus/"}, "settings.bml"))));
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auto set = [&](const string& name, const string& value) {
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//create node and set to default value only if it does not already exist
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if(!operator[](name)) operator()(name).setValue(value);
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};
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set("Library/Location", {userpath(), "Emulation/"});
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set("icarus/Path", userpath());
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set("icarus/CreateManifests", false);
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set("icarus/UseDatabase", true);
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set("icarus/UseHeuristics", true);
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}
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Settings::~Settings() {
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file::write(locate({configpath(), "icarus/"}, "settings.bml"), BML::serialize(*this));
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}
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