bsnes/higan/md/controller/controller.cpp

72 lines
1.6 KiB
C++

#include <md/md.hpp>
namespace MegaDrive {
ControllerPort controllerPort1;
ControllerPort controllerPort2;
ControllerPort extensionPort;
#include "gamepad/gamepad.cpp"
Controller::Controller(uint port) : port(port) {
if(!handle()) create(Controller::Enter, 1);
}
Controller::~Controller() {
scheduler.remove(*this);
}
auto Controller::Enter() -> void {
while(true) {
scheduler.synchronize();
if(controllerPort1.device->active()) controllerPort1.device->main();
if(controllerPort2.device->active()) controllerPort2.device->main();
if(extensionPort.device->active()) extensionPort.device->main();
}
}
auto Controller::main() -> void {
step(1);
synchronize(cpu);
}
//
auto ControllerPort::connect(uint deviceID) -> void {
if(!system.loaded()) return;
delete device;
switch(deviceID) { default:
case ID::Device::None: device = new Controller(port); break;
case ID::Device::Gamepad: device = new Gamepad(port); break;
}
cpu.peripherals.reset();
if(auto device = controllerPort1.device) cpu.peripherals.append(device);
if(auto device = controllerPort2.device) cpu.peripherals.append(device);
if(auto device = extensionPort.device) cpu.peripherals.append(device);
}
auto ControllerPort::readControl() -> uint8 {
return control;
}
auto ControllerPort::writeControl(uint8 data) -> void {
control = data;
}
auto ControllerPort::power(uint port) -> void {
this->port = port;
control = 0x00;
}
auto ControllerPort::unload() -> void {
delete device;
device = nullptr;
}
auto ControllerPort::serialize(serializer& s) -> void {
s.integer(control);
}
}