mirror of https://github.com/bsnes-emu/bsnes.git
643 lines
21 KiB
C
643 lines
21 KiB
C
#include <stdio.h>
|
|
#include <string.h>
|
|
#include <stdlib.h>
|
|
#include "debugger.h"
|
|
#include "memory.h"
|
|
#include "z80_cpu.h"
|
|
#include "gb.h"
|
|
|
|
|
|
typedef struct {
|
|
enum {
|
|
LVALUE_MEMORY,
|
|
LVALUE_REG16,
|
|
LVALUE_REG_H,
|
|
LVALUE_REG_L,
|
|
} kind;
|
|
union {
|
|
unsigned short *register_address;
|
|
unsigned short memory_address;
|
|
};
|
|
} lvalue_t;
|
|
|
|
static unsigned short read_lvalue(GB_gameboy_t *gb, lvalue_t lvalue)
|
|
{
|
|
/* Not used until we add support for operators like += */
|
|
switch (lvalue.kind) {
|
|
case LVALUE_MEMORY:
|
|
return read_memory(gb, lvalue.memory_address);
|
|
|
|
case LVALUE_REG16:
|
|
return *lvalue.register_address;
|
|
|
|
case LVALUE_REG_L:
|
|
return *lvalue.register_address & 0x00FF;
|
|
|
|
case LVALUE_REG_H:
|
|
return *lvalue.register_address >> 8;
|
|
}
|
|
}
|
|
|
|
static void write_lvalue(GB_gameboy_t *gb, lvalue_t lvalue, unsigned short value)
|
|
{
|
|
switch (lvalue.kind) {
|
|
case LVALUE_MEMORY:
|
|
write_memory(gb, lvalue.memory_address, value);
|
|
return;
|
|
|
|
case LVALUE_REG16:
|
|
*lvalue.register_address = value;
|
|
return;
|
|
|
|
case LVALUE_REG_L:
|
|
*lvalue.register_address &= 0xFF00;
|
|
*lvalue.register_address |= value & 0xFF;
|
|
return;
|
|
|
|
case LVALUE_REG_H:
|
|
*lvalue.register_address &= 0x00FF;
|
|
*lvalue.register_address |= value << 8;
|
|
return;
|
|
}
|
|
}
|
|
|
|
static unsigned short add(unsigned short a, unsigned short b) {return a + b;};
|
|
static unsigned short sub(unsigned short a, unsigned short b) {return a - b;};
|
|
static unsigned short mul(unsigned short a, unsigned short b) {return a * b;};
|
|
static unsigned short _div(unsigned short a, unsigned short b) {
|
|
if (b == 0) {
|
|
return 0;
|
|
}
|
|
return a / b;
|
|
};
|
|
static unsigned short mod(unsigned short a, unsigned short b) {
|
|
if (b == 0) {
|
|
return 0;
|
|
}
|
|
return a % b;
|
|
};
|
|
static unsigned short and(unsigned short a, unsigned short b) {return a & b;};
|
|
static unsigned short or(unsigned short a, unsigned short b) {return a | b;};
|
|
static unsigned short xor(unsigned short a, unsigned short b) {return a ^ b;};
|
|
static unsigned short shleft(unsigned short a, unsigned short b) {return a << b;};
|
|
static unsigned short shright(unsigned short a, unsigned short b) {return a >> b;};
|
|
static unsigned short assign(GB_gameboy_t *gb, lvalue_t a, unsigned short b)
|
|
{
|
|
write_lvalue(gb, a, b);
|
|
return read_lvalue(gb, a);
|
|
}
|
|
|
|
static struct {
|
|
const char *string;
|
|
char priority;
|
|
unsigned short (*operator)(unsigned short, unsigned short);
|
|
unsigned short (*lvalue_operator)(GB_gameboy_t *, lvalue_t, unsigned short);
|
|
} operators[] =
|
|
{
|
|
// Yes. This is not C-like. But it makes much more sense.
|
|
// Deal with it.
|
|
{"+", 0, add},
|
|
{"-", 0, sub},
|
|
{"|", 0, or},
|
|
{"*", 1, mul},
|
|
{"/", 1, _div},
|
|
{"%", 1, mod},
|
|
{"&", 1, and},
|
|
{"^", 1, xor},
|
|
{"<<", 2, shleft},
|
|
{">>", 2, shright},
|
|
{"=", 2, NULL, assign},
|
|
};
|
|
|
|
unsigned short debugger_evaluate(GB_gameboy_t *gb, const char *string, unsigned int length, bool *error);
|
|
|
|
static lvalue_t debugger_evaluate_lvalue(GB_gameboy_t *gb, const char *string, unsigned int length, bool *error)
|
|
{
|
|
*error = false;
|
|
// Strip whitespace
|
|
while (length && (string[0] == ' ' || string[0] == '\n' || string[0] == '\r' || string[0] == '\t')) {
|
|
string++;
|
|
length--;
|
|
}
|
|
while (length && (string[length-1] == ' ' || string[length-1] == '\n' || string[length-1] == '\r' || string[length-1] == '\t')) {
|
|
length--;
|
|
}
|
|
if (length == 0)
|
|
{
|
|
gb_log(gb, "Expected expression.\n");
|
|
*error = true;
|
|
return (lvalue_t){0,};
|
|
}
|
|
if (string[0] == '(' && string[length - 1] == ')') {
|
|
// Attempt to strip parentheses
|
|
signed int depth = 0;
|
|
for (int i = 0; i < length; i++) {
|
|
if (string[i] == '(') depth++;
|
|
if (depth == 0) {
|
|
// First and last are not matching
|
|
depth = 1;
|
|
break;
|
|
}
|
|
if (string[i] == ')') depth--;
|
|
}
|
|
if (depth == 0) return debugger_evaluate_lvalue(gb, string + 1, length - 2, error);
|
|
}
|
|
else if (string[0] == '[' && string[length - 1] == ']') {
|
|
// Attempt to strip square parentheses (memory dereference)
|
|
signed int depth = 0;
|
|
for (int i = 0; i < length; i++) {
|
|
if (string[i] == '[') depth++;
|
|
if (depth == 0) {
|
|
// First and last are not matching
|
|
depth = 1;
|
|
break;
|
|
}
|
|
if (string[i] == ']') depth--;
|
|
}
|
|
if (depth == 0) {
|
|
return (lvalue_t){LVALUE_MEMORY, .memory_address = debugger_evaluate(gb, string + 1, length - 2, error)};
|
|
}
|
|
}
|
|
|
|
// Registers
|
|
if (string[0] == '$') {
|
|
if (length == 2) {
|
|
switch (string[1]) {
|
|
case 'a': return (lvalue_t){LVALUE_REG_H, .register_address = &gb->registers[GB_REGISTER_AF]};
|
|
case 'f': return (lvalue_t){LVALUE_REG_L, .register_address = &gb->registers[GB_REGISTER_AF]};
|
|
case 'b': return (lvalue_t){LVALUE_REG_H, .register_address = &gb->registers[GB_REGISTER_BC]};
|
|
case 'c': return (lvalue_t){LVALUE_REG_L, .register_address = &gb->registers[GB_REGISTER_BC]};
|
|
case 'd': return (lvalue_t){LVALUE_REG_H, .register_address = &gb->registers[GB_REGISTER_DE]};
|
|
case 'e': return (lvalue_t){LVALUE_REG_L, .register_address = &gb->registers[GB_REGISTER_DE]};
|
|
case 'h': return (lvalue_t){LVALUE_REG_H, .register_address = &gb->registers[GB_REGISTER_HL]};
|
|
case 'l': return (lvalue_t){LVALUE_REG_L, .register_address = &gb->registers[GB_REGISTER_HL]};
|
|
}
|
|
}
|
|
else if (length == 3) {
|
|
switch (string[1]) {
|
|
case 'a': if (string[2] == 'f') return (lvalue_t){LVALUE_REG16, .register_address = &gb->registers[GB_REGISTER_AF]};
|
|
case 'b': if (string[2] == 'c') return (lvalue_t){LVALUE_REG16, .register_address = &gb->registers[GB_REGISTER_BC]};
|
|
case 'd': if (string[2] == 'e') return (lvalue_t){LVALUE_REG16, .register_address = &gb->registers[GB_REGISTER_DE]};
|
|
case 'h': if (string[2] == 'l') return (lvalue_t){LVALUE_REG16, .register_address = &gb->registers[GB_REGISTER_HL]};
|
|
case 's': if (string[2] == 'p') return (lvalue_t){LVALUE_REG16, .register_address = &gb->registers[GB_REGISTER_SP]};
|
|
case 'p': if (string[2] == 'c') return (lvalue_t){LVALUE_REG16, .register_address = &gb->pc};
|
|
}
|
|
}
|
|
gb_log(gb, "Unknown register: %.*s\n", length, string);
|
|
*error = true;
|
|
return (lvalue_t){0,};
|
|
}
|
|
|
|
gb_log(gb, "Expression is not an lvalue: %.*s\n", length, string);
|
|
*error = true;
|
|
return (lvalue_t){0,};
|
|
}
|
|
|
|
unsigned short debugger_evaluate(GB_gameboy_t *gb, const char *string, unsigned int length, bool *error)
|
|
{
|
|
*error = false;
|
|
// Strip whitespace
|
|
while (length && (string[0] == ' ' || string[0] == '\n' || string[0] == '\r' || string[0] == '\t')) {
|
|
string++;
|
|
length--;
|
|
}
|
|
while (length && (string[length-1] == ' ' || string[length-1] == '\n' || string[length-1] == '\r' || string[length-1] == '\t')) {
|
|
length--;
|
|
}
|
|
if (length == 0)
|
|
{
|
|
gb_log(gb, "Expected expression.\n");
|
|
*error = true;
|
|
return -1;
|
|
}
|
|
if (string[0] == '(' && string[length - 1] == ')') {
|
|
// Attempt to strip parentheses
|
|
signed int depth = 0;
|
|
for (int i = 0; i < length; i++) {
|
|
if (string[i] == '(') depth++;
|
|
if (depth == 0) {
|
|
// First and last are not matching
|
|
depth = 1;
|
|
break;
|
|
}
|
|
if (string[i] == ')') depth--;
|
|
}
|
|
if (depth == 0) return debugger_evaluate(gb, string + 1, length - 2, error);
|
|
}
|
|
else if (string[0] == '[' && string[length - 1] == ']') {
|
|
// Attempt to strip square parentheses (memory dereference)
|
|
signed int depth = 0;
|
|
for (int i = 0; i < length; i++) {
|
|
if (string[i] == '[') depth++;
|
|
if (depth == 0) {
|
|
// First and last are not matching
|
|
depth = 1;
|
|
break;
|
|
}
|
|
if (string[i] == ']') depth--;
|
|
}
|
|
if (depth == 0) return read_memory(gb, debugger_evaluate(gb, string + 1, length - 2, error));
|
|
}
|
|
// Search for lowest priority operator
|
|
signed int depth = 0;
|
|
unsigned int operator_index = -1;
|
|
unsigned int operator_pos = 0;
|
|
for (int i = 0; i < length; i++) {
|
|
if (string[i] == '(') depth++;
|
|
else if (string[i] == ')') depth--;
|
|
else if (string[i] == '[') depth++;
|
|
else if (string[i] == ']') depth--;
|
|
else if (depth == 0) {
|
|
for (int j = 0; j < sizeof(operators) / sizeof(operators[0]); j++) {
|
|
if (strlen(operators[j].string) > length - i) continue; // Operator too big.
|
|
// Priority higher than what we already have.
|
|
if (operator_index != -1 && operators[operator_index].priority > operators[j].priority) continue;
|
|
if (memcmp(string + i, operators[j].string, strlen(operators[j].string)) == 0) {
|
|
// Found an operator!
|
|
operator_pos = i;
|
|
operator_index = j;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if (operator_index != -1) {
|
|
unsigned int right_start = (unsigned int)(operator_pos + strlen(operators[operator_index].string));
|
|
unsigned short right = debugger_evaluate(gb, string + right_start, length - right_start, error);
|
|
if (*error) return -1;
|
|
if (operators[operator_index].lvalue_operator) {
|
|
lvalue_t left = debugger_evaluate_lvalue(gb, string, operator_pos, error);
|
|
if (*error) return -1;
|
|
return operators[operator_index].lvalue_operator(gb, left, right);
|
|
}
|
|
unsigned short left = debugger_evaluate(gb, string, operator_pos, error);
|
|
if (*error) return -1;
|
|
return operators[operator_index].operator(left, right);
|
|
}
|
|
|
|
// Not an expression - must be a register or a literal
|
|
|
|
// Registers
|
|
if (string[0] == '$') {
|
|
if (length == 2) {
|
|
switch (string[1]) {
|
|
case 'a': return gb->registers[GB_REGISTER_AF] >> 8;
|
|
case 'f': return gb->registers[GB_REGISTER_AF] & 0xFF;
|
|
case 'b': return gb->registers[GB_REGISTER_BC] >> 8;
|
|
case 'c': return gb->registers[GB_REGISTER_BC] & 0xFF;
|
|
case 'd': return gb->registers[GB_REGISTER_DE] >> 8;
|
|
case 'e': return gb->registers[GB_REGISTER_DE] & 0xFF;
|
|
case 'h': return gb->registers[GB_REGISTER_HL] >> 8;
|
|
case 'l': return gb->registers[GB_REGISTER_HL] & 0xFF;
|
|
}
|
|
}
|
|
else if (length == 3) {
|
|
switch (string[1]) {
|
|
case 'a': if (string[2] == 'f') return gb->registers[GB_REGISTER_AF];
|
|
case 'b': if (string[2] == 'c') return gb->registers[GB_REGISTER_BC];
|
|
case 'd': if (string[2] == 'e') return gb->registers[GB_REGISTER_DE];
|
|
case 'h': if (string[2] == 'l') return gb->registers[GB_REGISTER_HL];
|
|
case 's': if (string[2] == 'p') return gb->registers[GB_REGISTER_SP];
|
|
case 'p': if (string[2] == 'c') return gb->pc;
|
|
}
|
|
}
|
|
gb_log(gb, "Unknown register: %.*s\n", length, string);
|
|
*error = true;
|
|
return -1;
|
|
}
|
|
|
|
char *end;
|
|
unsigned short literal = (unsigned short) (strtol(string, &end, 16));
|
|
if (end != string + length) {
|
|
gb_log(gb, "Failed to parse: %.*s\n", length, string);
|
|
*error = true;
|
|
return -1;
|
|
}
|
|
return literal;
|
|
}
|
|
|
|
typedef bool debugger_command_imp_t(GB_gameboy_t *gb, char *arguments);
|
|
|
|
typedef struct {
|
|
const char *command;
|
|
unsigned char min_length;
|
|
debugger_command_imp_t *implementation;
|
|
const char *help_string; // Null if should not appear in help
|
|
} debugger_command_t;
|
|
|
|
static const char *lstrip(const char *str)
|
|
{
|
|
while (*str == ' ' || *str == '\t') {
|
|
str++;
|
|
}
|
|
return str;
|
|
}
|
|
|
|
static bool cont(GB_gameboy_t *gb, char *arguments)
|
|
{
|
|
if (strlen(lstrip(arguments))) {
|
|
gb_log(gb, "Usage: continue\n");
|
|
return true;
|
|
}
|
|
gb->debug_stopped = false;
|
|
return false;
|
|
}
|
|
|
|
static bool next(GB_gameboy_t *gb, char *arguments)
|
|
{
|
|
if (strlen(lstrip(arguments))) {
|
|
gb_log(gb, "Usage: next\n");
|
|
return true;
|
|
}
|
|
|
|
gb->debug_stopped = false;
|
|
gb->debug_next_command = true;
|
|
gb->debug_call_depth = 0;
|
|
return false;
|
|
}
|
|
|
|
static bool step(GB_gameboy_t *gb, char *arguments)
|
|
{
|
|
if (strlen(lstrip(arguments))) {
|
|
gb_log(gb, "Usage: step\n");
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
static bool finish(GB_gameboy_t *gb, char *arguments)
|
|
{
|
|
if (strlen(lstrip(arguments))) {
|
|
gb_log(gb, "Usage: finish\n");
|
|
return true;
|
|
}
|
|
|
|
gb->debug_stopped = false;
|
|
gb->debug_fin_command = true;
|
|
gb->debug_call_depth = 0;
|
|
return false;
|
|
}
|
|
|
|
static bool registers(GB_gameboy_t *gb, char *arguments)
|
|
{
|
|
if (strlen(lstrip(arguments))) {
|
|
gb_log(gb, "Usage: registers\n");
|
|
return true;
|
|
}
|
|
|
|
gb_log(gb, "AF = %04x\n", gb->registers[GB_REGISTER_AF]);
|
|
gb_log(gb, "BC = %04x\n", gb->registers[GB_REGISTER_BC]);
|
|
gb_log(gb, "DE = %04x\n", gb->registers[GB_REGISTER_DE]);
|
|
gb_log(gb, "HL = %04x\n", gb->registers[GB_REGISTER_HL]);
|
|
gb_log(gb, "SP = %04x\n", gb->registers[GB_REGISTER_SP]);
|
|
gb_log(gb, "PC = %04x\n", gb->pc);
|
|
gb_log(gb, "TIMA = %d/%lu\n", gb->io_registers[GB_IO_TIMA], gb->tima_cycles);
|
|
gb_log(gb, "Display Controller: LY = %d/%lu\n", gb->io_registers[GB_IO_LY], gb->display_cycles % 456);
|
|
return true;
|
|
}
|
|
|
|
/* Find the index of the closest breakpoint equal or greater to addr */
|
|
static unsigned short find_breakpoint(GB_gameboy_t *gb, unsigned short addr)
|
|
{
|
|
if (!gb->breakpoints) {
|
|
return 0;
|
|
}
|
|
int min = 0;
|
|
int max = gb->n_breakpoints;
|
|
while (min < max) {
|
|
unsigned short pivot = (min + max) / 2;
|
|
if (gb->breakpoints[pivot] == addr) return pivot;
|
|
if (gb->breakpoints[pivot] > addr) {
|
|
max = pivot - 1;
|
|
}
|
|
else {
|
|
min = pivot + 1;
|
|
}
|
|
}
|
|
return (unsigned short) min;
|
|
}
|
|
|
|
static bool breakpoint(GB_gameboy_t *gb, char *arguments)
|
|
{
|
|
if (strlen(lstrip(arguments)) == 0) {
|
|
gb_log(gb, "Usage: breakpoint <expression>\n");
|
|
return true;
|
|
}
|
|
|
|
bool error;
|
|
unsigned short result = debugger_evaluate(gb, arguments, (unsigned int)strlen(arguments), &error);
|
|
|
|
if (error) return true;
|
|
|
|
unsigned short index = find_breakpoint(gb, result);
|
|
if (index < gb->n_breakpoints && gb->breakpoints[index] == result) {
|
|
gb_log(gb, "Breakpoint already set at %04x\n", result);
|
|
return true;
|
|
}
|
|
|
|
gb->breakpoints = realloc(gb->breakpoints, gb->n_breakpoints * sizeof(gb->breakpoints[0]));
|
|
memmove(&gb->breakpoints[index + 1], &gb->breakpoints[index], (gb->n_breakpoints - index) * sizeof(gb->breakpoints[0]));
|
|
gb->breakpoints[index] = result;
|
|
gb->n_breakpoints++;
|
|
|
|
gb_log(gb, "Breakpoint set at %04x\n", result);
|
|
return true;
|
|
}
|
|
|
|
static bool delete(GB_gameboy_t *gb, char *arguments)
|
|
{
|
|
if (strlen(lstrip(arguments)) == 0) {
|
|
gb_log(gb, "Delete all breakpoints? ");
|
|
char *answer = gb->input_callback(gb);
|
|
if (answer[0] == 'Y' || answer[0] == 'y') {
|
|
free(gb->breakpoints);
|
|
gb->breakpoints = NULL;
|
|
gb->n_breakpoints = 0;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool error;
|
|
unsigned short result = debugger_evaluate(gb, arguments, (unsigned int)strlen(arguments), &error);
|
|
|
|
if (error) return true;
|
|
|
|
unsigned short index = find_breakpoint(gb, result);
|
|
if (index >= gb->n_breakpoints || gb->breakpoints[index] != result) {
|
|
gb_log(gb, "No breakpoint set at %04x\n", result);
|
|
return true;
|
|
}
|
|
|
|
gb->breakpoints = realloc(gb->breakpoints, gb->n_breakpoints * sizeof(gb->breakpoints[0]));
|
|
memmove(&gb->breakpoints[index], &gb->breakpoints[index + 1], (gb->n_breakpoints - index) * sizeof(gb->breakpoints[0]));
|
|
gb->n_breakpoints--;
|
|
|
|
gb_log(gb, "Breakpoint removed from %04x\n", result);
|
|
return true;
|
|
}
|
|
|
|
static bool list(GB_gameboy_t *gb, char *arguments)
|
|
{
|
|
if (strlen(lstrip(arguments))) {
|
|
gb_log(gb, "Usage: list\n");
|
|
return true;
|
|
}
|
|
|
|
if (gb->n_breakpoints == 0) {
|
|
gb_log(gb, "No breakpoints set.\n");
|
|
return true;
|
|
}
|
|
|
|
gb_log(gb, "%d breakpoint(s) set:\n", gb->n_breakpoints);
|
|
for (unsigned short i = 0; i < gb->n_breakpoints; i++) {
|
|
gb_log(gb, " %d. %04x\n", i + 1, gb->breakpoints[i]);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool should_break(GB_gameboy_t *gb, unsigned short addr)
|
|
{
|
|
unsigned short index = find_breakpoint(gb, addr);
|
|
if (index < gb->n_breakpoints && gb->breakpoints[index] == addr) {
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
static bool print(GB_gameboy_t *gb, char *arguments)
|
|
{
|
|
if (strlen(lstrip(arguments)) == 0) {
|
|
gb_log(gb, "Usage: print <expression>\n");
|
|
return true;
|
|
}
|
|
|
|
bool error;
|
|
unsigned short result = debugger_evaluate(gb, arguments, (unsigned int)strlen(arguments), &error);
|
|
if (!error) {
|
|
gb_log(gb, "=%04x\n", result);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
static bool examine(GB_gameboy_t *gb, char *arguments)
|
|
{
|
|
if (strlen(lstrip(arguments)) == 0) {
|
|
gb_log(gb, "Usage: examine <expression>\n");
|
|
return true;
|
|
}
|
|
|
|
bool error;
|
|
unsigned short addr = debugger_evaluate(gb, arguments, (unsigned int)strlen(arguments), &error);
|
|
if (!error) {
|
|
gb_log(gb, "%4x: ", addr);
|
|
for (int i = 0; i < 16; i++) {
|
|
gb_log(gb, "%02x ", read_memory(gb, addr + i));
|
|
}
|
|
gb_log(gb, "\n");
|
|
}
|
|
return true;
|
|
}
|
|
|
|
static bool help(GB_gameboy_t *gb, char *arguments);
|
|
static const debugger_command_t commands[] = {
|
|
{"continue", 1, cont, "Continue running until next stop"},
|
|
{"next", 1, next, "Run the next instruction, skipping over function calls"},
|
|
{"step", 1, step, "Run the next instruction, stepping into function calls"},
|
|
{"finish", 1, finish, "Run until the current function returns"},
|
|
{"registers", 1, registers, "Print values of processor registers and other important registers"},
|
|
{"breakpoint", 1, breakpoint, "Move the breakpoint to a new position"},
|
|
{"list", 1, list, "List all set breakpoints"},
|
|
{"delete", 2, delete, "Delete a breakpoint by its address, or all breakpoints"},
|
|
{"print", 1, print, "Evaluate and print an expression"},
|
|
{"eval", 2, print, NULL},
|
|
{"examine", 2, examine, "Examine values at address"},
|
|
{"x", 1, examine, NULL},
|
|
{"help", 1, help, "List available commands"},
|
|
};
|
|
|
|
static bool help(GB_gameboy_t *gb, char *arguments)
|
|
{
|
|
/* Todo: command specific help */
|
|
const debugger_command_t *command = commands;
|
|
for (size_t i = sizeof(commands) / sizeof(*command); i--; command++) {
|
|
if (command->help_string) {
|
|
gb_attributed_log(gb, GB_LOG_BOLD, "%s", command->command);
|
|
gb_log(gb, ": %s\n", command->help_string);
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
static const debugger_command_t *find_command(const char *string)
|
|
{
|
|
const debugger_command_t *command = commands;
|
|
size_t length = strlen(string);
|
|
for (size_t i = sizeof(commands) / sizeof(*command); i--; command++) {
|
|
if (command->min_length > length) continue;
|
|
if (memcmp(command->command, string, length) == 0) { /* Is a substring? */
|
|
return command;
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
/* The debugger interface is quite primitive. One letter commands with a single parameter maximum.
|
|
Only one breakpoint is allowed at a time. More features will be added later. */
|
|
void debugger_run(GB_gameboy_t *gb)
|
|
{
|
|
char *input = NULL;
|
|
if (gb->debug_next_command && gb->debug_call_depth <= 0) {
|
|
gb->debug_stopped = true;
|
|
}
|
|
if (gb->debug_fin_command && gb->debug_call_depth == -1) {
|
|
gb->debug_stopped = true;
|
|
}
|
|
if (gb->debug_stopped) {
|
|
cpu_disassemble(gb, gb->pc, 5);
|
|
}
|
|
next_command:
|
|
if (input) {
|
|
free(input);
|
|
}
|
|
if (!gb->debug_stopped && should_break(gb, gb->pc)) {
|
|
gb->debug_stopped = true;
|
|
gb_log(gb, "Breakpoint: PC = %04x\n", gb->pc);
|
|
cpu_disassemble(gb, gb->pc, 5);
|
|
}
|
|
if (gb->debug_stopped) {
|
|
gb->debug_next_command = false;
|
|
gb->debug_fin_command = false;
|
|
input = gb->input_callback(gb);
|
|
if (!input[0]) {
|
|
goto next_command;
|
|
}
|
|
|
|
char *command_string = input;
|
|
char *arguments = strchr(input, ' ');
|
|
if (arguments) {
|
|
/* Actually "split" the string. */
|
|
arguments[0] = 0;
|
|
arguments++;
|
|
}
|
|
else {
|
|
arguments = "";
|
|
}
|
|
|
|
const debugger_command_t *command = find_command(command_string);
|
|
if (command) {
|
|
if (command->implementation(gb, arguments)) {
|
|
goto next_command;
|
|
}
|
|
}
|
|
else {
|
|
gb_log(gb, "%s: no such command.\n", command_string);
|
|
goto next_command;
|
|
}
|
|
|
|
/* Split to arguments and command */
|
|
|
|
free(input);
|
|
}
|
|
} |