mirror of https://github.com/bsnes-emu/bsnes.git
12 lines
317 B
C++
12 lines
317 B
C++
PCEngineInterface::PCEngineInterface() {
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information.manufacturer = "NEC";
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information.name = "PC Engine";
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media.append({ID::PCEngine, "PC Engine", "pce"});
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}
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auto PCEngineInterface::load(uint id) -> bool {
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if(id == ID::PCEngine) return system.load(this, System::Model::PCEngine);
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return false;
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}
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