bsnes/higan/pce/interface/pc-engine.cpp

12 lines
317 B
C++

PCEngineInterface::PCEngineInterface() {
information.manufacturer = "NEC";
information.name = "PC Engine";
media.append({ID::PCEngine, "PC Engine", "pce"});
}
auto PCEngineInterface::load(uint id) -> bool {
if(id == ID::PCEngine) return system.load(this, System::Model::PCEngine);
return false;
}