mirror of https://github.com/bsnes-emu/bsnes.git
57 lines
1.2 KiB
C++
57 lines
1.2 KiB
C++
#if defined(Hiro_TabFrame)
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namespace hiro {
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auto pTabFrameItem::construct() -> void {
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if(auto layout = state().layout) layout->construct();
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}
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auto pTabFrameItem::destruct() -> void {
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if(auto layout = state().layout) layout->destruct();
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}
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auto pTabFrameItem::append(sLayout layout) -> void {
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}
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auto pTabFrameItem::remove(sLayout layout) -> void {
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}
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auto pTabFrameItem::setClosable(bool closable) -> void {
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if(auto parent = _parent()) {
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parent->setItemClosable(self().offset(), closable);
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}
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}
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auto pTabFrameItem::setImage(const Image& image) -> void {
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if(auto parent = _parent()) {
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parent->setItemImage(self().offset(), image);
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}
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}
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auto pTabFrameItem::setMovable(bool movable) -> void {
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if(auto parent = _parent()) {
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parent->setItemMovable(self().offset(), movable);
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}
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}
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auto pTabFrameItem::setSelected() -> void {
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if(auto parent = _parent()) {
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parent->setItemSelected(self().offset());
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}
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}
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auto pTabFrameItem::setText(const string& text) -> void {
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if(auto parent = _parent()) {
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parent->setItemText(self().offset(), text);
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}
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}
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auto pTabFrameItem::_parent() -> pTabFrame* {
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if(auto parent = self().parentTabFrame()) return parent->self();
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return nullptr;
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}
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}
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#endif
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