bsnes/higan/sfc/alt/ppu-performance/background/background.cpp

181 lines
5.8 KiB
C++

#include "mode7.cpp"
PPU::Background::Background(PPU& self, uint id) : self(self), id(id) {
priority0_enable = true;
priority1_enable = true;
opt_valid_bit = (id == ID::BG1 ? 0x2000 : id == ID::BG2 ? 0x4000 : 0x0000);
mosaic_table = new uint16*[16];
for(uint m = 0; m < 16; m++) {
mosaic_table[m] = new uint16[4096];
for(uint x = 0; x < 4096; x++) {
mosaic_table[m][x] = (x / (m + 1)) * (m + 1);
}
}
}
PPU::Background::~Background() {
for(uint m = 0; m < 16; m++) delete[] mosaic_table[m];
delete[] mosaic_table;
}
auto PPU::Background::get_tile(uint hoffset, uint voffset) -> uint {
uint tile_x = (hoffset & mask_x) >> tile_width;
uint tile_y = (voffset & mask_y) >> tile_height;
uint tile_pos = ((tile_y & 0x1f) << 5) + (tile_x & 0x1f);
if(tile_y & 0x20) tile_pos += scy;
if(tile_x & 0x20) tile_pos += scx;
const uint16 tiledata_addr = regs.screen_addr + (tile_pos << 1);
return (ppu.vram[tiledata_addr + 0] << 0) + (ppu.vram[tiledata_addr + 1] << 8);
}
auto PPU::Background::offset_per_tile(uint x, uint y, uint& hoffset, uint& voffset) -> void {
uint opt_x = (x + (hscroll & 7)), hval, vval;
if(opt_x >= 8) {
hval = self.bg3.get_tile((opt_x - 8) + (self.bg3.regs.hoffset & ~7), self.bg3.regs.voffset + 0);
if(self.regs.bgmode != 4)
vval = self.bg3.get_tile((opt_x - 8) + (self.bg3.regs.hoffset & ~7), self.bg3.regs.voffset + 8);
if(self.regs.bgmode == 4) {
if(hval & opt_valid_bit) {
if(!(hval & 0x8000)) {
hoffset = opt_x + (hval & ~7);
} else {
voffset = y + hval;
}
}
} else {
if(hval & opt_valid_bit) {
hoffset = opt_x + (hval & ~7);
}
if(vval & opt_valid_bit) {
voffset = y + vval;
}
}
}
}
auto PPU::Background::scanline() -> void {
if(self.vcounter() == 1) {
mosaic_vcounter = regs.mosaic + 1;
mosaic_voffset = 1;
} else if(--mosaic_vcounter == 0) {
mosaic_vcounter = regs.mosaic + 1;
mosaic_voffset += regs.mosaic + 1;
}
if(self.regs.display_disable) return;
hires = (self.regs.bgmode == 5 || self.regs.bgmode == 6);
width = !hires ? 256 : 512;
tile_height = regs.tile_size ? 4 : 3;
tile_width = hires ? 4 : tile_height;
mask_x = (tile_height == 4 ? width << 1 : width);
mask_y = mask_x;
if(regs.screen_size & 1) mask_x <<= 1;
if(regs.screen_size & 2) mask_y <<= 1;
mask_x--;
mask_y--;
scx = (regs.screen_size & 1 ? 32 << 5 : 0);
scy = (regs.screen_size & 2 ? 32 << 5 : 0);
if(regs.screen_size == 3) scy <<= 1;
}
auto PPU::Background::render() -> void {
if(regs.mode == Mode::Inactive) return;
if(regs.main_enable == false && regs.sub_enable == false) return;
if(regs.main_enable) window.render(0);
if(regs.sub_enable) window.render(1);
if(regs.mode == Mode::Mode7) return render_mode7();
uint priority0 = (priority0_enable ? regs.priority0 : 0);
uint priority1 = (priority1_enable ? regs.priority1 : 0);
if(priority0 + priority1 == 0) return;
uint mosaic_hcounter = 1;
uint mosaic_palette = 0;
uint mosaic_priority = 0;
uint mosaic_color = 0;
const uint bgpal_index = (self.regs.bgmode == 0 ? id << 5 : 0);
const uint pal_size = 2 << regs.mode;
const uint tile_mask = 0x0fff >> regs.mode;
const uint tiledata_index = regs.tiledata_addr >> (4 + regs.mode);
hscroll = regs.hoffset;
vscroll = regs.voffset;
uint y = (regs.mosaic == 0 ? self.vcounter() : mosaic_voffset);
if(hires) {
hscroll <<= 1;
if(self.regs.interlace) y = (y << 1) + self.field();
}
uint tile_pri, tile_num;
uint pal_index, pal_num;
uint hoffset, voffset, col;
bool mirror_x, mirror_y;
const bool is_opt_mode = (self.regs.bgmode == 2 || self.regs.bgmode == 4 || self.regs.bgmode == 6);
const bool is_direct_color_mode = (self.screen.regs.direct_color == true && id == ID::BG1 && (self.regs.bgmode == 3 || self.regs.bgmode == 4));
int x = 0 - (hscroll & 7);
while(x < width) {
hoffset = x + hscroll;
voffset = y + vscroll;
if(is_opt_mode) offset_per_tile(x, y, hoffset, voffset);
hoffset &= mask_x;
voffset &= mask_y;
tile_num = get_tile(hoffset, voffset);
mirror_y = tile_num & 0x8000;
mirror_x = tile_num & 0x4000;
tile_pri = tile_num & 0x2000 ? priority1 : priority0;
pal_num = (tile_num >> 10) & 7;
pal_index = (bgpal_index + (pal_num << pal_size)) & 0xff;
if(tile_width == 4 && (bool)(hoffset & 8) != mirror_x) tile_num += 1;
if(tile_height == 4 && (bool)(voffset & 8) != mirror_y) tile_num += 16;
tile_num = ((tile_num & 0x03ff) + tiledata_index) & tile_mask;
if(mirror_y) voffset ^= 7;
uint mirror_xmask = !mirror_x ? 0 : 7;
uint8* tiledata = self.cache.tile(regs.mode, tile_num);
tiledata += ((voffset & 7) * 8);
for(uint n = 0; n < 8; n++, x++) {
if(x & width) continue;
if(--mosaic_hcounter == 0) {
mosaic_hcounter = regs.mosaic + 1;
mosaic_palette = tiledata[n ^ mirror_xmask];
mosaic_priority = tile_pri;
if(is_direct_color_mode) {
mosaic_color = self.screen.get_direct_color(pal_num, mosaic_palette);
} else {
mosaic_color = self.screen.get_palette(pal_index + mosaic_palette);
}
}
if(mosaic_palette == 0) continue;
if(hires == false) {
if(regs.main_enable && !window.main[x]) self.screen.output.plot_main(x, mosaic_color, mosaic_priority, id);
if(regs.sub_enable && !window.sub[x]) self.screen.output.plot_sub(x, mosaic_color, mosaic_priority, id);
} else {
int half_x = x >> 1;
if(x & 1) {
if(regs.main_enable && !window.main[half_x]) self.screen.output.plot_main(half_x, mosaic_color, mosaic_priority, id);
} else {
if(regs.sub_enable && !window.sub[half_x]) self.screen.output.plot_sub(half_x, mosaic_color, mosaic_priority, id);
}
}
}
}
}