mirror of https://github.com/bsnes-emu/bsnes.git
6c3aec7dc9
byuu says (since v070): - fixed a regression in the accuracy/compatibility CPU core with IRQ masking; fixes World Heroes 2 - fixed OAM address reset on $2100 writes for performance PPU core; fixes Mahjongg 2 and others - DSP-1 always returns high 8-bits of status register; fixes Ace wo Nerae! freeze [Jonas Quinn] - performance core can now take advantage of serial support - pixel shaders now use a unified XML format; in the future they will support multi-pass shaders and textures - major code restructuring - first public release of phoenix GUI port - mightymo's cheat code pack is now an external file for the phoenix port - phoenix port stores cheat codes in XML format as well, unifying all file formats to the same markup language |
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bsnes | ||
pixelshaders | ||
snesfilter | ||
snesreader | ||
supergameboy |