mirror of https://github.com/bsnes-emu/bsnes.git
52 lines
987 B
C++
52 lines
987 B
C++
#include <sfc/sfc.hpp>
|
|
|
|
namespace SuperFamicom {
|
|
|
|
#include "serialization.cpp"
|
|
#include "bus/bus.cpp"
|
|
#include "core/core.cpp"
|
|
#include "memory/memory.cpp"
|
|
#include "mmio/mmio.cpp"
|
|
#include "timing/timing.cpp"
|
|
|
|
SuperFX superfx;
|
|
|
|
auto SuperFX::Enter() -> void {
|
|
while(true) scheduler.synchronize(), superfx.main();
|
|
}
|
|
|
|
auto SuperFX::main() -> void {
|
|
if(regs.sfr.g == 0) return step(6);
|
|
|
|
uint opcode = regs.sfr.alt2 << 9 | regs.sfr.alt1 << 8 | peekpipe();
|
|
(this->*opcode_table[opcode])();
|
|
if(!r15_modified) regs.r[15]++;
|
|
}
|
|
|
|
auto SuperFX::init() -> void {
|
|
initialize_opcode_table();
|
|
regs.r[14].modify = {&SuperFX::r14_modify, this};
|
|
regs.r[15].modify = {&SuperFX::r15_modify, this};
|
|
}
|
|
|
|
auto SuperFX::load() -> void {
|
|
}
|
|
|
|
auto SuperFX::unload() -> void {
|
|
rom.reset();
|
|
ram.reset();
|
|
}
|
|
|
|
auto SuperFX::power() -> void {
|
|
GSU::power();
|
|
}
|
|
|
|
auto SuperFX::reset() -> void {
|
|
GSU::reset();
|
|
create(SuperFX::Enter, system.cpuFrequency());
|
|
memory_reset();
|
|
timing_reset();
|
|
}
|
|
|
|
}
|