bsnes/higan/sfc/controller/controller.cpp

43 lines
1.0 KiB
C++

#include <sfc/sfc.hpp>
namespace SuperFamicom {
#include "gamepad/gamepad.cpp"
#include "multitap/multitap.cpp"
#include "mouse/mouse.cpp"
#include "superscope/superscope.cpp"
#include "justifier/justifier.cpp"
#include "usart/usart.cpp"
Controller::Controller(bool port) : port(port) {
if(!thread) create(Controller::Enter, 1);
}
auto Controller::Enter() -> void {
while(true) {
scheduler.synchronize();
if(co_active() == peripherals.controllerPort1->thread) peripherals.controllerPort1->main();
if(co_active() == peripherals.controllerPort2->thread) peripherals.controllerPort2->main();
}
}
auto Controller::main() -> void {
step(1);
}
auto Controller::iobit() -> bool {
switch(port) {
case Controller::Port1: return cpu.pio() & 0x40;
case Controller::Port2: return cpu.pio() & 0x80;
}
}
auto Controller::iobit(bool data) -> void {
switch(port) {
case Controller::Port1: bus.write(0x4201, (cpu.pio() & ~0x40) | (data << 6)); break;
case Controller::Port2: bus.write(0x4201, (cpu.pio() & ~0x80) | (data << 7)); break;
}
}
}