bsnes/higan/processor
Tim Allen 0955295475 Update to v098r08 release.
byuu says:

Changelog:
- nall/vector rewritten from scratch
- higan/audio uses nall/vector instead of raw pointers
- higan/sfc/coprocessor/sdd1 updated with new research information
- ruby/video/glx and ruby/video/glx2: fuck salt glXSwapIntervalEXT!

The big change here is definitely nall/vector. The Windows, OS X and Qt
ports won't compile until you change some first/last strings to
left/right, but GTK will compile.

I'd be really grateful if anyone could stress-test nall/vector. Pretty
much everything I do relies on this class. If we introduce a bug, the
worst case scenario is my entire SFC game dump database gets corrupted,
or the byuu.org server gets compromised. So it's really critical that we
test the hell out of this right now.

The S-DD1 changes mean you need to update your installation of icarus
again. Also, even though the Lunar FMV never really worked on the
accuracy core anyway (it didn't initialize the PPU properly), it really
won't work now that we emulate the hard-limit of 16MiB for S-DD1 games.
2016-05-02 19:57:04 +10:00
..
arm Update to v098r06 release. 2016-04-22 23:35:51 +10:00
gsu Update to v097r29 release. 2016-03-26 12:56:15 +11:00
hg51b Update to v098r06 release. 2016-04-22 23:35:51 +10:00
lr35902 Update to v097r15 release. 2016-02-16 20:32:49 +11:00
r6502 Update to 20160215 release. 2016-02-16 20:27:55 +11:00
r65816 Update to v097r29 release. 2016-03-26 12:56:15 +11:00
spc700 Update to 20160215 release. 2016-02-16 20:27:55 +11:00
upd96050 Update to v097r17 release. 2016-03-13 11:22:14 +11:00
v30mz Update to v098r08 release. 2016-05-02 19:57:04 +10:00
GNUmakefile Update to v097r19 release. 2016-03-13 11:22:14 +11:00
processor.hpp Update to v097r01 release. 2016-01-23 18:29:34 +11:00