mirror of https://github.com/bsnes-emu/bsnes.git
697f23d45c
byuu says: This adds proper manifest files to get the nice XP/Vista controls. Need to find a way to auto-detect MinGW 32 vs 64 since I can't use $shell or `` on gcc -v on Windows. For now you have to edit the ui-phoenix/Makefile by hand. I've implemented the video settings window. I am going to be using separate windows this time. As nice as having everything in one place was, I didn't like being forced to stretch things to fill out the one-size-fits-all tab window I was using before. That and I don't feel like implementing tab support with phoenix anyway. The menu gets a load cartridge command, and bsnes writes save RAM files now. Loading by file dialog crashes on 64-bit. Something's fucked up there, but I don't know what. Again, help would be great here :) |
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snesfilter | ||
snesreader | ||
supergameboy |