mirror of https://github.com/bsnes-emu/bsnes.git
128 lines
3.0 KiB
C++
128 lines
3.0 KiB
C++
#pragma once
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namespace nall {
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template<typename T> auto vector<T>::prepend(const T& value) -> void {
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reserveLeft(size() + 1);
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new(--_pool) T(value);
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_left--;
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_size++;
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}
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template<typename T> auto vector<T>::prepend(T&& value) -> void {
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reserveLeft(size() + 1);
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new(--_pool) T(move(value));
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_left--;
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_size++;
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}
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template<typename T> auto vector<T>::prepend(const vector<T>& values) -> void {
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reserveLeft(size() + values.size());
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_pool -= values.size();
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for(uint n : range(values)) new(_pool + n) T(values[n]);
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_left -= values.size();
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_size += values.size();
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}
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template<typename T> auto vector<T>::prepend(vector<T>&& values) -> void {
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reserveLeft(size() + values.size());
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_pool -= values.size();
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for(uint n : range(values)) new(_pool + n) T(move(values[n]));
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_left -= values.size();
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_size += values.size();
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}
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//
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template<typename T> auto vector<T>::append(const T& value) -> void {
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reserveRight(size() + 1);
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new(_pool + _size) T(value);
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_right--;
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_size++;
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}
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template<typename T> auto vector<T>::append(T&& value) -> void {
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reserveRight(size() + 1);
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new(_pool + _size) T(move(value));
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_right--;
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_size++;
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}
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template<typename T> auto vector<T>::append(const vector<T>& values) -> void {
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reserveRight(size() + values.size());
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for(uint n : range(values)) new(_pool + _size + n) T(values[n]);
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_right -= values.size();
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_size += values.size();
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}
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template<typename T> auto vector<T>::append(vector<T>&& values) -> void {
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reserveRight(size() + values.size());
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for(uint n : range(values)) new(_pool + _size + n) T(move(values[n]));
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_right -= values.size();
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_size += values.size();
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}
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//
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template<typename T> auto vector<T>::insert(uint offset, const T& value) -> void {
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if(offset == 0) return prepend(value);
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if(offset == size() - 1) return append(value);
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reserveRight(size() + 1);
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_size++;
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for(int n = size() - 1; n > offset; n--) {
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_pool[n] = move(_pool[n - 1]);
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}
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new(_pool + offset) T(value);
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}
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//
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template<typename T> auto vector<T>::removeLeft(uint length) -> void {
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if(length > size()) length = size();
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resizeLeft(size() - length);
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}
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template<typename T> auto vector<T>::removeRight(uint length) -> void {
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if(length > size()) length = size();
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resizeRight(size() - length);
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}
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template<typename T> auto vector<T>::remove(uint offset, uint length) -> void {
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if(offset == 0) return removeLeft(length);
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if(offset == size() - 1) return removeRight(length);
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for(uint n = offset; n < size(); n++) {
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if(n + length < size()) {
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_pool[n] = move(_pool[n + length]);
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} else {
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_pool[n].~T();
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}
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}
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_size -= length;
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}
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//
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template<typename T> auto vector<T>::takeLeft() -> T {
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T value = move(_pool[0]);
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removeLeft();
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return value;
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}
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template<typename T> auto vector<T>::takeRight() -> T {
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T value = move(_pool[size() - 1]);
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removeRight();
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return value;
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}
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template<typename T> auto vector<T>::take(uint offset) -> T {
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if(offset == 0) return takeLeft();
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if(offset == size() - 1) return takeRight();
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T value = move(_pool[offset]);
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remove(offset);
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return value;
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}
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}
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