bsnes/sfc/alt/dsp/dsp.hpp

28 lines
491 B
C++

#include "SPC_DSP.h"
struct DSP : Thread {
enum : bool { Threaded = false };
alwaysinline void step(unsigned clocks);
alwaysinline void synchronize_smp();
bool mute();
uint8 read(uint8 addr);
void write(uint8 addr, uint8 data);
void enter();
void power();
void reset();
void channel_enable(unsigned channel, bool enable);
void serialize(serializer&);
DSP();
private:
SPC_DSP spc_dsp;
int16 samplebuffer[8192];
bool channel_enabled[8];
};
extern DSP dsp;