mirror of https://github.com/bsnes-emu/bsnes.git
b389d17c9a
byuu says: Changelog: - all media types always show base name in the title now (eg Super Game Boy + Mega Man II) - Game Boy loading via ananke has been fixed - phoenix is dynamically linked on Windows now (needed for ananke) - Linux port shows the higan program icon (once you install the program to get the bitmap into /usr/local/share/pixmaps) - paths.cfg defaults to "userpath()/Emulation/System Name/" when it is created from scratch [Later, after the v092 release, byuu posted this additional changelog: - new compilation rules for win32 - OS::setName - default to ~/Emulation/media.name for paths.cfg ] |
||
---|---|---|
.. | ||
markup | ||
base.hpp | ||
bsv.hpp | ||
cast.hpp | ||
compare.hpp | ||
convert.hpp | ||
core.hpp | ||
cstring.hpp | ||
datetime.hpp | ||
filename.hpp | ||
math-fixed-point.hpp | ||
math-floating-point.hpp | ||
platform.hpp | ||
replace.hpp | ||
split.hpp | ||
static.hpp | ||
strm.hpp | ||
strpos.hpp | ||
trim.hpp | ||
utf8.hpp | ||
utility.hpp | ||
variadic.hpp | ||
wildcard.hpp | ||
wrapper.hpp |