mirror of https://github.com/bsnes-emu/bsnes.git
61 lines
2.3 KiB
C++
Executable File
61 lines
2.3 KiB
C++
Executable File
#ifndef NALL_FUNCTION_HPP
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#define NALL_FUNCTION_HPP
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namespace nall {
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template<typename T> class function;
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template<typename R, typename... P> class function<R (P...)> {
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struct container {
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virtual R operator()(P... p) const = 0;
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virtual container* copy() const = 0;
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virtual ~container() {}
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} *callback;
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struct global : container {
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R (*function)(P...);
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R operator()(P... p) const { return function(std::forward<P>(p)...); }
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container* copy() const { return new global(function); }
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global(R (*function)(P...)) : function(function) {}
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};
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template<typename C> struct member : container {
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R (C::*function)(P...);
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C *object;
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R operator()(P... p) const { return (object->*function)(std::forward<P>(p)...); }
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container* copy() const { return new member(function, object); }
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member(R (C::*function)(P...), C *object) : function(function), object(object) {}
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};
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template<typename L> struct lambda : container {
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mutable L object;
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R operator()(P... p) const { return object(std::forward<P>(p)...); }
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container* copy() const { return new lambda(object); }
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lambda(const L& object) : object(object) {}
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};
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public:
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operator bool() const { return callback; }
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R operator()(P... p) const { return (*callback)(std::forward<P>(p)...); }
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void reset() { if(callback) { delete callback; callback = nullptr; } }
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function& operator=(const function &source) {
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if(this != &source) {
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if(callback) { delete callback; callback = nullptr; }
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if(source.callback) callback = source.callback->copy();
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}
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return *this;
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}
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function(const function &source) : callback(nullptr) { operator=(source); }
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function() : callback(nullptr) {}
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function(void *function) : callback(nullptr) { if(function) callback = new global((R (*)(P...))function); }
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function(R (*function)(P...)) { callback = new global(function); }
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template<typename C> function(R (C::*function)(P...), C *object) { callback = new member<C>(function, object); }
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template<typename C> function(R (C::*function)(P...) const, C *object) { callback = new member<C>((R (C::*)(P...))function, object); }
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template<typename L> function(const L& object) { callback = new lambda<L>(object); }
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~function() { if(callback) delete callback; }
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};
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}
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#endif
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