bsnes/higan/fc/interface/interface.hpp

60 lines
922 B
C++
Executable File

#ifndef FC_HPP
namespace Famicom {
#endif
struct ID {
enum : unsigned {
System,
Famicom,
};
enum : unsigned {
ProgramROM,
ProgramRAM,
CharacterROM,
CharacterRAM,
};
enum : unsigned {
Port1 = 1,
Port2 = 2,
};
};
struct Interface : Emulator::Interface {
string title();
double videoFrequency();
double audioFrequency();
bool loaded();
string sha256();
unsigned group(unsigned id);
void load(unsigned id, const string &manifest);
void save();
void load(unsigned id, const stream &stream, const string &manifest = "");
void save(unsigned id, const stream &stream);
void unload();
void power();
void reset();
void run();
serializer serialize();
bool unserialize(serializer&);
void cheatSet(const lstring&);
void paletteUpdate();
Interface();
private:
vector<Device> device;
};
extern Interface *interface;
#ifndef FC_HPP
}
#endif