mirror of https://github.com/bsnes-emu/bsnes.git
60 lines
922 B
C++
Executable File
60 lines
922 B
C++
Executable File
#ifndef FC_HPP
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namespace Famicom {
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#endif
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struct ID {
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enum : unsigned {
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System,
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Famicom,
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};
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enum : unsigned {
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ProgramROM,
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ProgramRAM,
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CharacterROM,
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CharacterRAM,
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};
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enum : unsigned {
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Port1 = 1,
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Port2 = 2,
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};
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};
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struct Interface : Emulator::Interface {
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string title();
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double videoFrequency();
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double audioFrequency();
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bool loaded();
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string sha256();
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unsigned group(unsigned id);
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void load(unsigned id, const string &manifest);
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void save();
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void load(unsigned id, const stream &stream, const string &manifest = "");
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void save(unsigned id, const stream &stream);
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void unload();
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void power();
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void reset();
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void run();
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serializer serialize();
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bool unserialize(serializer&);
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void cheatSet(const lstring&);
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void paletteUpdate();
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Interface();
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private:
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vector<Device> device;
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};
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extern Interface *interface;
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#ifndef FC_HPP
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}
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#endif
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