bsnes/higan/emulator/interface.hpp

122 lines
3.9 KiB
C++
Executable File

#ifndef EMULATOR_INTERFACE_HPP
#define EMULATOR_INTERFACE_HPP
namespace Emulator {
struct Interface {
struct Information {
string name;
unsigned width;
unsigned height;
bool overscan;
double aspectRatio;
bool resettable;
struct Capability {
bool states;
bool cheats;
} capability;
} information;
struct Media {
unsigned id;
string name;
string type;
bool bootable; //false for cartridge slots (eg Sufami Turbo cartridges)
};
vector<Media> media;
struct Device {
unsigned id;
unsigned portmask;
string name;
struct Input {
unsigned id;
unsigned type; //0 = digital, 1 = analog (relative), 2 = analog (absolute)
string name;
unsigned guid;
};
vector<Input> input;
vector<unsigned> order;
};
struct Port {
unsigned id;
string name;
vector<Device> device;
};
vector<Port> port;
struct Bind {
virtual void loadRequest(unsigned, const string&, const string&) {}
virtual void loadRequest(unsigned, const string&) {}
virtual void saveRequest(unsigned, const string&) {}
virtual uint32_t videoColor(unsigned, uint16_t, uint16_t, uint16_t) { return 0u; }
virtual void videoRefresh(const uint32_t*, unsigned, unsigned, unsigned) {}
virtual void audioSample(int16_t, int16_t) {}
virtual int16_t inputPoll(unsigned, unsigned, unsigned) { return 0; }
virtual unsigned dipSettings(const Markup::Node&) { return 0; }
virtual string path(unsigned) { return ""; }
virtual string server() { return ""; }
virtual void notify(const string &text) { print(text, "\n"); }
} *bind;
//callback bindings (provided by user interface)
void loadRequest(unsigned id, const string &name, const string &type) { return bind->loadRequest(id, name, type); }
void loadRequest(unsigned id, const string &path) { return bind->loadRequest(id, path); }
void saveRequest(unsigned id, const string &path) { return bind->saveRequest(id, path); }
uint32_t videoColor(unsigned source, uint16_t red, uint16_t green, uint16_t blue) { return bind->videoColor(source, red, green, blue); }
void videoRefresh(const uint32_t *data, unsigned pitch, unsigned width, unsigned height) { return bind->videoRefresh(data, pitch, width, height); }
void audioSample(int16_t lsample, int16_t rsample) { return bind->audioSample(lsample, rsample); }
int16_t inputPoll(unsigned port, unsigned device, unsigned input) { return bind->inputPoll(port, device, input); }
unsigned dipSettings(const Markup::Node &node) { return bind->dipSettings(node); }
string path(unsigned group) { return bind->path(group); }
string server() { return bind->server(); }
template<typename... Args> void notify(Args&... args) { return bind->notify({std::forward<Args>(args)...}); }
//information
virtual string title() = 0;
virtual double videoFrequency() = 0;
virtual double audioFrequency() = 0;
//media interface
virtual bool loaded() { return false; }
virtual string sha256() { return ""; }
virtual unsigned group(unsigned id) = 0;
virtual void load(unsigned id, const string &manifest) {}
virtual void save() {}
virtual void load(unsigned id, const stream &memory, const string &markup = "") {}
virtual void save(unsigned id, const stream &memory) {}
virtual void unload() {}
//system interface
virtual void connect(unsigned port, unsigned device) {}
virtual void power() {}
virtual void reset() {}
virtual void run() {}
//time functions
virtual bool rtc() { return false; }
virtual void rtcsync() {}
//state functions
virtual serializer serialize() = 0;
virtual bool unserialize(serializer&) = 0;
//cheat functions
virtual void cheatSet(const lstring& = lstring{}) {}
//utility functions
virtual void paletteUpdate() {}
//debugger functions
virtual bool tracerEnable(bool) { return false; }
virtual void exportMemory() {}
Interface() : bind(nullptr) {}
};
}
#endif