mirror of https://github.com/bsnes-emu/bsnes.git
45 lines
847 B
C++
45 lines
847 B
C++
#if defined(Hiro_MenuItem)
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namespace hiro {
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auto pMenuItem::construct() -> void {
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qtMenuItem = new QtMenuItem(*this);
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qtMenuItem->connect(qtMenuItem, SIGNAL(triggered()), SLOT(onActivate()));
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if(auto parent = _parentMenu()) {
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parent->qtMenu->addAction(qtMenuItem);
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}
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if(auto parent = _parentPopupMenu()) {
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parent->qtPopupMenu->addAction(qtMenuItem);
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}
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_setState();
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}
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auto pMenuItem::destruct() -> void {
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delete qtMenuItem;
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qtMenuItem = nullptr;
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}
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auto pMenuItem::setIcon(const image& icon) -> void {
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_setState();
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}
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auto pMenuItem::setText(const string& text) -> void {
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_setState();
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}
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auto pMenuItem::_setState() -> void {
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qtMenuItem->setIcon(CreateIcon(state().icon));
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qtMenuItem->setText(QString::fromUtf8(state().text));
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}
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auto QtMenuItem::onActivate() -> void {
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p.self().doActivate();
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}
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}
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#endif
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