bsnes/hiro/extension/table-layout.hpp

129 lines
3.6 KiB
C++

#if defined(Hiro_TableLayout)
struct TableLayout;
struct TableLayoutColumn;
struct TableLayoutRow;
struct TableLayoutCell;
struct mTableLayout;
struct mTableLayoutColumn;
struct mTableLayoutRow;
struct mTableLayoutCell;
using sTableLayout = shared_pointer<mTableLayout>;
using sTableLayoutColumn = shared_pointer<mTableLayoutColumn>;
using sTableLayoutRow = shared_pointer<mTableLayoutRow>;
using sTableLayoutCell = shared_pointer<mTableLayoutCell>;
struct mTableLayout : mSizable {
using type = mTableLayout;
using mSizable::remove;
auto alignment() const -> Alignment;
auto append(sSizable sizable, Size size) -> type&;
auto cell(uint position) const -> TableLayoutCell;
auto cell(uint x, uint y) const -> TableLayoutCell;
auto cell(sSizable sizable) const -> TableLayoutCell;
auto cells() const -> vector<TableLayoutCell>;
auto cellCount() const -> uint;
auto column(uint position) const -> TableLayoutColumn;
auto columns() const -> vector<TableLayoutColumn>;
auto columnCount() const -> uint;
auto minimumSize() const -> Size override;
auto padding() const -> Geometry;
auto remove(sSizable sizable) -> type&;
auto remove(sTableLayoutCell cell) -> type&;
auto reset() -> type& override;
auto resize() -> type&;
auto row(uint position) const -> TableLayoutRow;
auto rows() const -> vector<TableLayoutRow>;
auto rowCount() const -> uint;
auto setAlignment(Alignment alignment) -> type&;
auto setEnabled(bool enabled) -> type& override;
auto setFont(const Font& font) -> type& override;
auto setGeometry(Geometry geometry) -> type& override;
auto setPadding(Geometry padding) -> type&;
auto setParent(mObject* parent = nullptr, int offset = -1) -> type& override;
auto setSize(Size size) -> type&;
auto setVisible(bool visible) -> type& override;
auto size() const -> Size;
auto synchronize() -> type&;
private:
auto destruct() -> void override;
struct State {
Alignment alignment;
vector<TableLayoutCell> cells;
vector<TableLayoutColumn> columns;
Geometry padding;
vector<TableLayoutRow> rows;
Size size;
} state;
};
struct mTableLayoutColumn : mObject {
using type = mTableLayoutColumn;
auto alignment() const -> Alignment;
auto setAlignment(Alignment alignment) -> type&;
auto setSpacing(float spacing) -> type&;
auto spacing() const -> float;
auto synchronize() -> type&;
private:
struct State {
Alignment alignment;
float spacing = 5_sx;
} state;
friend class mTableLayout;
};
struct mTableLayoutRow : mObject {
using type = mTableLayoutRow;
auto alignment() const -> Alignment;
auto setAlignment(Alignment alignment) -> type&;
auto setSpacing(float spacing) -> type&;
auto spacing() const -> float;
auto synchronize() -> type&;
private:
struct State {
Alignment alignment;
float spacing = 5_sy;
} state;
friend class mTableLayout;
};
struct mTableLayoutCell : mObject {
using type = mTableLayoutCell;
auto alignment() const -> Alignment;
auto setAlignment(Alignment alignment) -> type&;
auto setEnabled(bool enabled) -> type& override;
auto setFont(const Font& font) -> type& override;
auto setParent(mObject* parent = nullptr, int offset = -1) -> type& override;
auto setSizable(sSizable sizable) -> type&;
auto setSize(Size size) -> type&;
auto setVisible(bool visible) -> type& override;
auto sizable() const -> Sizable;
auto size() const -> Size;
auto synchronize() -> type&;
private:
auto destruct() -> void override;
struct State {
Alignment alignment;
sSizable sizable;
Size size;
} state;
friend class mTableLayout;
};
#endif